SELECT * FROM DAvidi WHERE `DAvid`="XH2gHbUJArw"
SELECT * FROM DAvidKanal WHERE `Cid`="1242"
SELECT * FROM DAvid WHERE `DAvid`="XH2gHbUJArw"
Warum lachen wir beim Sterben?
GeRannyMo - Der Gaming-Psychologe Psychologie & Videospiele:
Sterben kannst du überall und immer. Und deshalb haben sich viele schon oft gefragt: "Was passiert nach dem Tod?". Und in Sachen Games weiß man bereits, was passiert, wenn wir sterben ... Wir lachen! Zumindest grinsen wir beim Ableben und wenn wir im Kampf verlieren. Warum das so ist, ergründen wir in diesem Video.
····················································································
SOZIAL MEDIAL UNNAWEGS AUF
▶ TWITTER: https://twitter.com/GeRannyMoe?lang=de
▶TWITCH: https://www.twitch.tv/gerannymo
▶ FaceBooK: https://www.facebook.com/GeRannyMo/?ref=page_internalo
····················································································
Wünschen Sie noch Dessert oder etwas Hartes im Abgang?
VIDEOS
▶ Weitere psychologische Fragen: http://bit.ly/29uTDQO
▶ Lust auf anderes? - http://bit.ly/2aLZ3oq
▶ Videos mit meinen Psychotricks: http://bit.ly/29gBgNu
····················································································
Am heutigen Tresen bedient Sie:
GeRannyMo ► https://www.youtube.com/c/GeRannyMo
····················································································
Psychologische und wissenschaftliche Quellen des Videos:
Van den Hoogen, W., Poels, K., IJsselsteijn, W., & De Kort, Y. (2012). Between challenge and defeat: Repeated player-death and game enjoyment. Media Psychology, 15(4), 443-459. (https://bit.ly/3yZ0ufY)
Brill, M. & Schwab, F. (2014). Die happy? Faces of virtual death in computer games. Conference CrossWorlds: Theory, Development & Evaluation of Social Technology, June, Chemnitz, Germany.
Witchel, H. J., Claxton, H. L., Holmes, D. C., Ranji, T. T., Chalkley, J. D., Santos, C. P., ... & Fagan, P. (2018, September). A trigger-substrate model for smiling during an automated formative quiz: engagement is the substrate, not frustration. In Proceedings of the 36th European Conference on Cognitive Ergonomics (pp. 1-4). (https://bit.ly/32qZSDZ)
________________________________________
#Psychologie #Videospiele #Wahrnehmung
· 26.12.2021 · 17:00:15 ··· ··· Sunday ·· 7 (0)
· 01.01.1970 · 01:00:00 ···
0**##
· 01.01.1970 · 01:00:00 ···
# · 01.01.1970 · 01:00:00 ···
* · 01.01.1970 · 01:00:00 ···
* · 01.01.1970 · 01:00:00 ···
********