Player Missile Graphics Part 2 - Moving Sprites with Joystick 🔎🔍
🧐 · 11.09.2019 · 23:19:23 ··· MiTTwoch ⭐ 162 🎬 2961
📺8-bit and more
🧠 · 15.09.2024 · 16:08:11 ··· Sonntag
👓 · 12.11.2024 · 21:28:53 ··· Dienstag
We continue building our player/missile BASIC game by adding machine language routines to move our player faster. We also add joystick reading routines to control movement of our player.
The basic "Listing" for our program. Use ENTER "D:PLAYER1B.LST" to load from BASIC
http://www.8bitandmore.com/downloads/player1b.lst
The text only listing for our program
http://www.8bitandmore.com/downloads/player1b.txt
The assembly listing for the mvplup.asm (move player up assembly)
http://www.8bitandmore.com/downloads/mvplup.asm
The text only listing for the mvplup.asm
http://www.8bitandmore.com/downloads/mvplup.txt
The assembly listing for the mvpldown.asm (move player down in assembly)
http://www.8bitandmore.com/downloads/mvpldown.asm
The text only listing for the mvpldown.txt
http://www.8bitandmore.com/downloads/mvpldown.txt
SELECT * FROM DAvidON WHERE `DAvid`="Hi3D6q0VmkQ" ORDER BY ts
SELECT * FROM DAvidPlay WHERE `DAvid`="Hi3D6q0VmkQ"
800 ***
,800 ***
SELECT * FROM DAvidPLid WHERE `Lid` IN (800)
📌Atari BASIC Programming · 11.09.2019 · 23:19:23 ··· MiTTwoch
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