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[NEW HARDEST] Cognition 100% 🔎🔍

🎞️ · 03.03.2024 · 22:30:10 ··· Sonntag ⭐ 28 🎬 379 📺chumo
🎬 · 03.03.2024 · 22:30:10 ··· Sonntag
😎 · 22.09.2024 · 13:12:34 ··· Sonntag
p.s: sorry for the really bad quality in the completion, my recording kinda messed up so honestly im kinda glad it even recorded the completion

also peak thumbnail by atmo

aight firstly i wanna say ive wanted to beat this level for SOOO long, like since 2020 or something, and ive always done a few tiny runs here or there but never actually went for it cause of how scary it was back then. its lowkey kinda crazy seeing how i came back to this (with barely any progress from before), and beat it in less than half a month, in comparison to things like omega and atomic cannon taking me each at least a month. thanks everyone for being w me for this journey (even if it was a short experience lmao).

ok so, cognition, this level is very well known for its 'impossible' predrop and the top 0 timings scattered around the level. honestly, i found this level pretty chill, especially considering i did it as a break from terminal rampancy (getting 67 on term ramp prob gave me a huge skillboost), and i felt so confident every time i played it. the consistency you get on this level after playing for a few days is crazy, like day 1 of playing from 0 i could barely pass the predrop and by day 3 i was getting to the 36 part every few attempts. i lowkey found this to be my most enjoyable experience in the game, even more fun than eternal moment, making this my favourite level in the game (surprise surprise) by a good mile.

my opinion on each part:

Predrop (0-21): cognitions infamously hard predrop; it starts out very hard and consistent but with a bit of grinding from 0 becomes one of the most consistent predrops ive ever played IMO. first 10% is free but the ship is where the difficulty comes from, but even then i still didn't find it that hard.

First half of the drop (21-36): honestly this part was the same diff as the predrop for me until i got consistent at both parts, some of the timings like 27 and 30 were an expected death before i got consistent. still a very fun part despite the couple chokepoint-ish hard timings.

Second half of the drop (36-52): this part is soo fun, obviously some timings like 46 and 48 are harder in 2.2 but it wasnt a huge issue. real talk this part is so consistent and fun and easy when u get the muscle memory down, but from 0 you should expect to die to things like 42 and 44 and 46 and 48 every now and then.

Slow part (52-72): this part is just kinda easy im gonna keep it real, i died here a few times but its hella easy if you focus.

Last drop (72-100): ok so since this part is at the end it is super chokeable, but i think its fine as long as you practice it a lot, i did a lot of runs just in case but the main things in this part to worry about are the 80 green orb thingy and the 87 wave click (probably the most chokeable thing in the level).

Overview:

Attempts: 7.3123 maybe
List Placement: 71
Personal Placement: have no clue but i think rust is maybe harder than this so rust should move up
Enjoyment: 10/10
Level Rating: 10/10

attempts past list % (53%):
70%
80%
61%
59%
69%
73%
73%
72%
64%
61%
69%
64%
75%
77%
87%
70%

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· 03.03.2024 · 22:30:10 ··· Sonntag
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* · 22.01.2023 · 00:00:00 ···
2 · 05.04.2023 · 16:33:43 ···
L · 29.09.2024 · 02:31:12 ···
C · 29.09.2024 · 02:31:14 ···
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