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**18119

**?xml version="1.0" encoding="UTF-8"?> feed xmlns:yt="http://www.youtube.com/xml/schemas/2015" xmlns:media="http://search.yahoo.com/mrss/" xmlns="http://www.w3.org/2005/Atom"> link rel="self" href="http://www.youtube.com/feeds/videos.xml?channel_id=UCnw4p95EOWghQNP4vOv8VHw"/> id>yt:channel:nw4p95EOWghQNP4vOv8VHw/id> yt:channelId>nw4p95EOWghQNP4vOv8VHw/yt:channelId> title>The Centre for Computing History/title> link rel="alternate" href="https://www.youtube.com/channel/UCnw4p95EOWghQNP4vOv8VHw"/> author> name>The Centre for Computing History/name> uri>https://www.youtube.com/channel/UCnw4p95EOWghQNP4vOv8VHw/uri> /author> published>2014-07-05T14:38:18+00:00/published> entry> id>yt:video:1QO7yVXE7as/id> yt:videoId>1QO7yVXE7as/yt:videoId> yt:channelId>UCnw4p95EOWghQNP4vOv8VHw/yt:channelId> title>Part 2 - Responding to Retro Gamer's Top 100 Retro Games/title> link rel="alternate" href="https://www.youtube.com/watch?v=1QO7yVXE7as"/> author> name>The Centre for Computing History/name> uri>https://www.youtube.com/channel/UCnw4p95EOWghQNP4vOv8VHw/uri> /author> published>2024-06-28T15:29:06+00:00/published> updated>2024-06-28T15:29:07+00:00/updated> media:group> media:title>Part 2 - Responding to Retro Gamer's Top 100 Retro Games/media:title> media:content url="https://www.youtube.com/v/1QO7yVXE7as?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i2.ytimg.com/vi/1QO7yVXE7as/hqdefault.jpg" width="480" height="360"/> media:description>Continuing where we left off last time, we march ever onward towards the very best of the best retro games, according to Retro Gamer magazine./media:description> media:community> media:starRating count="5" average="5.00" min="1" max="5"/> media:statistics views="89"/> /media:community> /media:group> /entry> entry> id>yt:video:fD2eBRsjXZA/id> yt:videoId>fD2eBRsjXZA/yt:videoId> yt:channelId>UCnw4p95EOWghQNP4vOv8VHw/yt:channelId> title>Who were BrandVance? - Galactic Invaders Game Console made by Tangerine/title> link rel="alternate" href="https://www.youtube.com/watch?v=fD2eBRsjXZA"/> author> name>The Centre for Computing History/name> uri>https://www.youtube.com/channel/UCnw4p95EOWghQNP4vOv8VHw/uri> /author> published>2024-06-07T15:39:00+00:00/published> updated>2024-06-09T12:53:51+00:00/updated> media:group> media:title>Who were BrandVance? - Galactic Invaders Game Console made by Tangerine/media:title> media:content url="https://www.youtube.com/v/fD2eBRsjXZA?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i3.ytimg.com/vi/fD2eBRsjXZA/hqdefault.jpg" width="480" height="360"/> media:description>Phil and Adrian return once again for a look at a uniquely orange new donation. Follow us on Patreon: www.patreon.com/computinghistory/media:description> media:community> media:starRating count="73" average="5.00" min="1" max="5"/> media:statistics views="633"/> /media:community> /media:group> /entry> entry> id>yt:video:CKpbwC5fThE/id> yt:videoId>CKpbwC5fThE/yt:videoId> yt:channelId>UCnw4p95EOWghQNP4vOv8VHw/yt:channelId> title>RESPONDING to Retro Gamer's Top 100 Retro Games - Part 1/title> link rel="alternate" href="https://www.youtube.com/watch?v=CKpbwC5fThE"/> author> name>The Centre for Computing History/name> uri>https://www.youtube.com/channel/UCnw4p95EOWghQNP4vOv8VHw/uri> /author> published>2024-05-21T11:13:20+00:00/published> updated>2024-06-13T15:01:33+00:00/updated> media:group> media:title>RESPONDING to Retro Gamer's Top 100 Retro Games - Part 1/media:title> media:content url="https://www.youtube.com/v/CKpbwC5fThE?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i4.ytimg.com/vi/CKpbwC5fThE/hqdefault.jpg" width="480" height="360"/> media:description>Join the CCH team as they wade through what Retro Gamer Magazine calls the top 100 retro games./media:description> media:community> media:starRating count="24" average="5.00" min="1" max="5"/> media:statistics views="598"/> /media:community> /media:group> /entry> entry> id>yt:video:HkGsAIwzfVU/id> yt:videoId>HkGsAIwzfVU/yt:videoId> yt:channelId>UCnw4p95EOWghQNP4vOv8VHw/yt:channelId> title>Colossus: how Enigma worked #cryptography #bletchleypark #computing #history #ww2 #war/title> link rel="alternate" href="https://www.youtube.com/watch?v=HkGsAIwzfVU"/> author> name>The Centre for Computing History/name> uri>https://www.youtube.com/channel/UCnw4p95EOWghQNP4vOv8VHw/uri> /author> published>2024-05-07T13:21:40+00:00/published> updated>2024-06-13T13:49:25+00:00/updated> media:group> media:title>Colossus: how Enigma worked #cryptography #bletchleypark #computing #history #ww2 #war/media:title> media:content url="https://www.youtube.com/v/HkGsAIwzfVU?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i1.ytimg.com/vi/HkGsAIwzfVU/hqdefault.jpg" width="480" height="360"/> media:description>/media:description> media:community> media:starRating count="135" average="5.00" min="1" max="5"/> media:statistics views="5708"/> /media:community> /media:group> /entry> entry> id>yt:video:hj4i43dD7do/id> yt:videoId>hj4i43dD7do/yt:videoId> yt:channelId>UCnw4p95EOWghQNP4vOv8VHw/yt:channelId> title>Colossus changed history #computing #colossus #enigma #bletchleypark #ww2 #engineering/title> link rel="alternate" href="https://www.youtube.com/watch?v=hj4i43dD7do"/> author> name>The Centre for Computing History/name> uri>https://www.youtube.com/channel/UCnw4p95EOWghQNP4vOv8VHw/uri> /author> published>2024-05-03T15:51:55+00:00/published> updated>2024-06-06T15:46:13+00:00/updated> media:group> media:title>Colossus changed history #computing #colossus #enigma #bletchleypark #ww2 #engineering/media:title> media:content url="https://www.youtube.com/v/hj4i43dD7do?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i1.ytimg.com/vi/hj4i43dD7do/hqdefault.jpg" width="480" height="360"/> media:description>/media:description> media:community> media:starRating count="51" average="5.00" min="1" max="5"/> media:statistics views="2811"/> /media:community> /media:group> /entry> entry> id>yt:video:OSe81wwoS1Q/id> yt:videoId>OSe81wwoS1Q/yt:videoId> yt:channelId>UCnw4p95EOWghQNP4vOv8VHw/yt:channelId> title>Colossus and the development of electronic computing #computing #colossus #cryptography #ww2/title> link rel="alternate" href="https://www.youtube.com/watch?v=OSe81wwoS1Q"/> author> name>The Centre for Computing History/name> uri>https://www.youtube.com/channel/UCnw4p95EOWghQNP4vOv8VHw/uri> /author> published>2024-05-03T15:16:36+00:00/published> updated>2024-06-06T15:52:40+00:00/updated> media:group> media:title>Colossus and the development of electronic computing #computing #colossus #cryptography #ww2/media:title> media:content url="https://www.youtube.com/v/OSe81wwoS1Q?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i4.ytimg.com/vi/OSe81wwoS1Q/hqdefault.jpg" width="480" height="360"/> media:description>/media:description> media:community> media:starRating count="10" average="5.00" min="1" max="5"/> media:statistics views="828"/> /media:community> /media:group> /entry> entry> id>yt:video:79PDkSnZ4OY/id> yt:videoId>79PDkSnZ4OY/yt:videoId> yt:channelId>UCnw4p95EOWghQNP4vOv8VHw/yt:channelId> title>Alex Sulman - Imagine Software #retrogaming #imagine #psygnosis #zxspectrum #amstrad #commodore64/title> link rel="alternate" href="https://www.youtube.com/watch?v=79PDkSnZ4OY"/> author> name>The Centre for Computing History/name> uri>https://www.youtube.com/channel/UCnw4p95EOWghQNP4vOv8VHw/uri> /author> published>2024-05-01T20:15:38+00:00/published> updated>2024-06-06T15:03:56+00:00/updated> media:group> media:title>Alex Sulman - Imagine Software #retrogaming #imagine #psygnosis #zxspectrum #amstrad #commodore64/media:title> media:content url="https://www.youtube.com/v/79PDkSnZ4OY?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i4.ytimg.com/vi/79PDkSnZ4OY/hqdefault.jpg" width="480" height="360"/> media:description>/media:description> media:community> media:starRating count="26" average="5.00" min="1" max="5"/> media:statistics views="855"/> /media:community> /media:group> /entry> entry> id>yt:video:9JgLtTlvR_s/id> yt:videoId>9JgLtTlvR_s/yt:videoId> yt:channelId>UCnw4p95EOWghQNP4vOv8VHw/yt:channelId> title>Shahid Ahmad was paid how much? #retrogaming #ports #commodore64/title> link rel="alternate" href="https://www.youtube.com/watch?v=9JgLtTlvR_s"/> author> name>The Centre for Computing History/name> uri>https://www.youtube.com/channel/UCnw4p95EOWghQNP4vOv8VHw/uri> /author> published>2024-04-29T19:12:42+00:00/published> updated>2024-05-30T14:14:36+00:00/updated> media:group> media:title>Shahid Ahmad was paid how much? #retrogaming #ports #commodore64/media:title> media:content url="https://www.youtube.com/v/9JgLtTlvR_s?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i2.ytimg.com/vi/9JgLtTlvR_s/hqdefault.jpg" width="480" height="360"/> media:description>/media:description> media:community> media:starRating count="26" average="5.00" min="1" max="5"/> media:statistics views="2373"/> /media:community> /media:group> /entry> entry> id>yt:video:gf7uYLqLrmc/id> yt:videoId>gf7uYLqLrmc/yt:videoId> yt:channelId>UCnw4p95EOWghQNP4vOv8VHw/yt:channelId> title>Jim Boulton - Using AI to make a comic #aiart #computing #africa/title> link rel="alternate" href="https://www.youtube.com/watch?v=gf7uYLqLrmc"/> author> name>The Centre for Computing History/name> uri>https://www.youtube.com/channel/UCnw4p95EOWghQNP4vOv8VHw/uri> /author> published>2024-04-27T19:17:34+00:00/published> updated>2024-05-29T19:20:33+00:00/updated> media:group> media:title>Jim Boulton - Using AI to make a comic #aiart #computing #africa/media:title> media:content url="https://www.youtube.com/v/gf7uYLqLrmc?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i4.ytimg.com/vi/gf7uYLqLrmc/hqdefault.jpg" width="480" height="360"/> media:description>/media:description> media:community> media:starRating count="25" average="5.00" min="1" max="5"/> media:statistics views="985"/> /media:community> /media:group> /entry> entry> id>yt:video:c5Y55fq47Ww/id> yt:videoId>c5Y55fq47Ww/yt:videoId> yt:channelId>UCnw4p95EOWghQNP4vOv8VHw/yt:channelId> title>Lynn Conway - Printing a silicon chip #computing #electronics #chipdesign/title> link rel="alternate" href="https://www.youtube.com/watch?v=c5Y55fq47Ww"/> author> name>The Centre for Computing History/name> uri>https://www.youtube.com/channel/UCnw4p95EOWghQNP4vOv8VHw/uri> /author> published>2024-04-26T15:10:36+00:00/published> updated>2024-05-29T18:26:27+00:00/updated> media:group> media:title>Lynn Conway - Printing a silicon chip #computing #electronics #chipdesign/media:title> media:content url="https://www.youtube.com/v/c5Y55fq47Ww?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i4.ytimg.com/vi/c5Y55fq47Ww/hqdefault.jpg" width="480" height="360"/> media:description>/media:description> media:community> media:starRating count="35" average="5.00" min="1" max="5"/> media:statistics views="1131"/> /media:community> /media:group> /entry> entry> id>yt:video:eS_shoROP8g/id> yt:videoId>eS_shoROP8g/yt:videoId> yt:channelId>UCnw4p95EOWghQNP4vOv8VHw/yt:channelId> title>Lynn Conway What's a chip? #computing #electronics #history/title> link rel="alternate" href="https://www.youtube.com/watch?v=eS_shoROP8g"/> author> name>The Centre for Computing History/name> uri>https://www.youtube.com/channel/UCnw4p95EOWghQNP4vOv8VHw/uri> /author> published>2024-04-26T14:03:55+00:00/published> updated>2024-06-16T02:56:30+00:00/updated> media:group> media:title>Lynn Conway What's a chip? #computing #electronics #history/media:title> media:content url="https://www.youtube.com/v/eS_shoROP8g?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i2.ytimg.com/vi/eS_shoROP8g/hqdefault.jpg" width="480" height="360"/> media:description>/media:description> media:community> media:starRating count="28" average="5.00" min="1" max="5"/> media:statistics views="655"/> /media:community> /media:group> /entry> entry> id>yt:video:mw2jAZmnIqU/id> yt:videoId>mw2jAZmnIqU/yt:videoId> yt:channelId>UCnw4p95EOWghQNP4vOv8VHw/yt:channelId> title>Lynn Conway - If you want to change the future, start living as if you're already there/title> link rel="alternate" href="https://www.youtube.com/watch?v=mw2jAZmnIqU"/> author> name>The Centre for Computing History/name> uri>https://www.youtube.com/channel/UCnw4p95EOWghQNP4vOv8VHw/uri> /author> published>2024-04-26T14:00:31+00:00/published> updated>2024-06-13T02:47:40+00:00/updated> media:group> media:title>Lynn Conway - If you want to change the future, start living as if you're already there/media:title> media:content url="https://www.youtube.com/v/mw2jAZmnIqU?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i2.ytimg.com/vi/mw2jAZmnIqU/hqdefault.jpg" width="480" height="360"/> media:description>Hosted by Jim Boulton. Jim introduces Lines in the Sand, the comic he co-created with Lynn. They move on to Lynn's explanation of VLSI and then Jim talks about the process of using AI to create the images for the comic./media:description> media:community> media:starRating count="35" average="5.00" min="1" max="5"/> media:statistics views="963"/> /media:community> /media:group> /entry> entry> id>yt:video:FLMAEHYbsNA/id> yt:videoId>FLMAEHYbsNA/yt:videoId> yt:channelId>UCnw4p95EOWghQNP4vOv8VHw/yt:channelId> title>Satherly Design Foam Models #computing #productdesign #art/title> link rel="alternate" href="https://www.youtube.com/watch?v=FLMAEHYbsNA"/> author> name>The Centre for Computing History/name> uri>https://www.youtube.com/channel/UCnw4p95EOWghQNP4vOv8VHw/uri> /author> published>2024-04-24T14:14:47+00:00/published> updated>2024-05-29T20:55:47+00:00/updated> media:group> media:title>Satherly Design Foam Models #computing #productdesign #art/media:title> media:content url="https://www.youtube.com/v/FLMAEHYbsNA?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i3.ytimg.com/vi/FLMAEHYbsNA/hqdefault.jpg" width="480" height="360"/> media:description>/media:description> media:community> media:starRating count="1" average="5.00" min="1" max="5"/> media:statistics views="50"/> /media:community> /media:group> /entry> entry> id>yt:video:NZOkKr0Wu1g/id> yt:videoId>NZOkKr0Wu1g/yt:videoId> yt:channelId>UCnw4p95EOWghQNP4vOv8VHw/yt:channelId> title>Ed Smith - catching the technology bug #blackhistory #computing #retro/title> link rel="alternate" href="https://www.youtube.com/watch?v=NZOkKr0Wu1g"/> author> name>The Centre for Computing History/name> uri>https://www.youtube.com/channel/UCnw4p95EOWghQNP4vOv8VHw/uri> /author> published>2024-04-21T12:20:29+00:00/published> updated>2024-05-29T19:05:23+00:00/updated> media:group> media:title>Ed Smith - catching the technology bug #blackhistory #computing #retro/media:title> media:content url="https://www.youtube.com/v/NZOkKr0Wu1g?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i3.ytimg.com/vi/NZOkKr0Wu1g/hqdefault.jpg" width="480" height="360"/> media:description>/media:description> media:community> media:starRating count="4" average="5.00" min="1" max="5"/> media:statistics views="61"/> /media:community> /media:group> /entry> entry> id>yt:video:aYfj1ZbgsQ0/id> yt:videoId>aYfj1ZbgsQ0/yt:videoId> yt:channelId>UCnw4p95EOWghQNP4vOv8VHw/yt:channelId> title>Ed Smith - Growing up in Brooklyn #retrogaming #retro #computing #electronics #blackhistory/title> link rel="alternate" href="https://www.youtube.com/watch?v=aYfj1ZbgsQ0"/> author> name>The Centre for Computing History/name> uri>https://www.youtube.com/channel/UCnw4p95EOWghQNP4vOv8VHw/uri> /author> published>2024-04-20T15:56:14+00:00/published> updated>2024-05-29T21:21:13+00:00/updated> media:group> media:title>Ed Smith - Growing up in Brooklyn #retrogaming #retro #computing #electronics #blackhistory/media:title> media:content url="https://www.youtube.com/v/aYfj1ZbgsQ0?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i2.ytimg.com/vi/aYfj1ZbgsQ0/hqdefault.jpg" width="480" height="360"/> media:description>/media:description> media:community> media:starRating count="10" average="5.00" min="1" max="5"/> media:statistics views="482"/> /media:community> /media:group> /entry> /feed>

++++ UPdate DAvidKanal SET tsc=1719612410 WHERE Cid="13791"
29.06.2024 00:06
01.01.1970 01:00
01.01.1970 01:00

The Centre for Computing History

01.06.2024 · 10:18:23 ···
01.01.1970 · 01:00:00 ···
17.05.2023 · 03:00:37 ··· 5 ··· ··· 75 ···
29.06.2024 · 00:06:50 ···
29.06.2024 · 00:06:49 ···
17.05.2023 · 03:00:37 ··· 5 ··· ··· 77 ···

1:: Part 2 - Responding to Retro Gamer's Top 100 Retro Games

01.01.1970 · 01:00:00 ··· 28.06.2024 · 15:29:06 ··· ···
··· ··· ··· ··· Continuing where we left off last time, we march ever onward towards the very best of the best retro games, according to Retro Gamer magazine.

2:: Who were BrandVance? - Galactic Invaders Game Console made by Tangerine

01.01.1970 · 01:00:00 ··· 07.06.2024 · 15:39:00 ··· ···
··· ··· ··· ··· Phil and Adrian return once again for a look at a uniquely orange new donation. Follow us on Patreon: www.patreon.com/computinghistory

3:: Reacting to Retro Gamer's Top 100 Retro Games Part 1

01.01.1970 · 01:00:00 ··· 21.05.2024 · 11:13:20 ··· ···
··· ··· ··· ··· Join the CCH team as they wade through what Retro Gamer Magazine calls the top 100 retro games.

4:: Colossus: how Enigma worked #cryptography #bletchleypark #computing #history #ww2 #war

01.01.1970 · 01:00:00 ··· 07.05.2024 · 13:21:40 ··· ···
··· ··· ··· ···

5:: Colossus changed history #computing #colossus #enigma #bletchleypark #ww2 #engineering

01.01.1970 · 01:00:00 ··· 03.05.2024 · 15:51:55 ··· ···
··· ··· ··· ···

6:: Colossus and the development of electronic computing #computing #colossus #cryptography #ww2

01.01.1970 · 01:00:00 ··· 03.05.2024 · 15:16:36 ··· ···
··· ··· ··· ···

7:: Alex Sulman - Imagine Software #retrogaming #imagine #psygnosis #zxspectrum #amstrad #commodore64

01.01.1970 · 01:00:00 ··· 01.05.2024 · 20:15:38 ··· ···
··· ··· ··· ···

8:: Shahid Ahmad was paid how much? #retrogaming #ports #commodore64

01.01.1970 · 01:00:00 ··· 29.04.2024 · 19:12:42 ··· ···
··· ··· ··· ···

9:: Jim Boulton - Using AI to make a comic #aiart #computing #africa

01.01.1970 · 01:00:00 ··· 27.04.2024 · 19:17:34 ··· ···
··· ··· ··· ···

10:: Lynn Conway - Printing a silicon chip #computing #electronics #chipdesign

01.01.1970 · 01:00:00 ··· 26.04.2024 · 15:10:36 ··· ···
··· ··· ··· ···

11:: Lynn Conway What's a chip? #computing #electronics #history

01.01.1970 · 01:00:00 ··· 26.04.2024 · 14:03:55 ··· ···
··· ··· ··· ···

12:: Lynn Conway - If you want to change the future, start living as if you're already there

01.01.1970 · 01:00:00 ··· 26.04.2024 · 14:00:31 ··· ···
··· ··· ··· ··· Hosted by Jim Boulton. Jim introduces Lines in the Sand, the comic he co-created with Lynn. They move on to Lynn's explanation of VLSI and then Jim talks about the process of using AI to create the images for the comic.

13:: Satherly Design Foam Models #computing #productdesign #art

01.01.1970 · 01:00:00 ··· 24.04.2024 · 14:14:47 ··· ···
··· ··· ··· ···

14:: Ed Smith - catching the technology bug #blackhistory #computing #retro

01.01.1970 · 01:00:00 ··· 21.04.2024 · 12:20:29 ··· ···
··· ··· ··· ···

15:: Ed Smith - Growing up in Brooklyn #retrogaming #retro #computing #electronics #blackhistory

01.01.1970 · 01:00:00 ··· 20.04.2024 · 15:56:14 ··· ···
··· ··· ··· ···

16:: Ed Smith - Once I got the technology bug, I didn't want to leave it

01.01.1970 · 01:00:00 ··· 19.04.2024 · 15:32:29 ··· ···
··· ··· ··· ··· Ed tells us about his career in electronics and computer design, starting in Brooklyn, fixing household devices, and moving into traffic signal engineering then games console design.

17:: Brian Ford and the Origins of NAG

01.01.1970 · 01:00:00 ··· 08.03.2024 · 17:09:39 ··· ···
··· ··· ··· ··· In this interview we learn about the fascinating story of how Brian founded the Numerical Algorithms Group which set a foundation for the computing industry and continues to impact its development today.

18:: RetroFest 2023 - Part 1 - Interviews with Retro-tech-genius Exhibitors

01.01.1970 · 01:00:00 ··· 24.11.2023 · 17:02:58 ··· ···
··· ··· ··· ··· 00:20 Sam Battle (@LOOKMUMNOCOMPUTER ) 02:37 Andy Toone (@LockFarm) 09:04 Adrian Page-Mitchell 20:22 Roy Templeman (@LoudScotsBloke) Thanks to Pete Golding behind the camera and a big shout-out to Andy’s T-shirt

19:: Writing Retro! - Steven Goodwin Tech Talk

01.01.1970 · 01:00:00 ··· 10.11.2023 · 17:00:01 ··· ···
··· ··· ··· ··· Steven tells us about the process of writing his new book, 20 GOTO 10. Signed copies are available in the museum's gift shop in Cambridge, UK. Available online (non-signed) here: https://unbound.com/books/20goto10

20:: The magic smoke is under control - Dragon Meetup 2023

01.01.1970 · 01:00:00 ··· 27.10.2023 · 15:13:02 ··· ···
··· ··· ··· ··· Thank you to the Cambridge Museum of Technology for hosting this event. Find them here: Web: www.museumoftechnology.com Meta (Facebook | Instagram | Threads): @museumoftechnology.com Twitter: @CamTechMuseum YouTube: @cambridgemuseumoftechnology Additional footage of Cambridge Museum of Technology building used with permission. Creative Commons Attribution: Cambridge Museum of Technology 00:00 Intro 00:29 John Newcombe (@GlassTTY ) 03:40 Tim (@timbucus) 06:28 Steven Goodwin (@MarquisdeGeek ) 10:00 Tony Jewell (@HereBeDragons3) 15:47 Phill Harvey-Smith 19:28 Adrian (@BinaryDinosaurs)

21:: Thousands of Games vs Physical Collections... Who will win??

01.01.1970 · 01:00:00 ··· 21.10.2023 · 13:23:40 ··· ···
··· ··· ··· ··· Dan and Adrian have a very civilised discussion of the pros and cons of two common approaches to handheld retro gaming. One approach being a general purpose emulator and the other being a series of devices known as the Evercade. Evercades take game cartridges that come in nice boxes for collectors to put on their shelves.

22:: What's New - Cache Store Roof and Display Area Tour - October 2023

01.01.1970 · 01:00:00 ··· 13.10.2023 · 16:02:48 ··· ···
··· ··· ··· ··· Featuring the highly-anticipated return of Phil!

23:: The best kind of noise - Talking to exhibitors at our annual Synthesized Festival (2023)

01.01.1970 · 01:00:00 ··· 25.08.2023 · 15:30:05 ··· ···
··· ··· ··· ··· A huge thank you to Tony for organising this event and Pete for filming 00:00 Intro 00:26 Jonathan Pallant (therealjpster) 07:25 John Newcombe (Glass_TTY) 08:25 SWTPC by Look Mum No Computer 08:55 Shiela Dixon (@midi_in and @shieladixon) 09:19 Mitch (Hack Modular) 18:30 Tony Jewell (herebedragons3) 21:11 Eduardo Garcia Jonathan Pallant Twitter @therealjpster Mastodon hachyderm.io/@thejpster Mitch Youtube @hackmodular Twitter @Hack_Modular Insta @hack_modular Mitch's video: https://youtu.be/u9oHt8_xktc Tony Jewell Twitter HereBeDragons3 John Newcombe Youtube @GlassTTY Twitter @Glass_TTY John's video: https://youtu.be/ZSqGhuJAJnQ LMNC Youtube @LOOKMUMNOCOMPUTER Twitter @LOOKMUMNOCMPUTR His video on SMTPC: https://youtu.be/KA4Z7n_I14A Shiela Dixon Youtube @midi_in and @shieladixon

24:: All Games Are Good - Stuart Gipp from the Retronauts Podcast

01.01.1970 · 01:00:00 ··· 11.08.2023 · 14:42:41 ··· ···
··· ··· ··· ··· Stuart's book is available here: https://limitedrungames.com/fr/collections/books/products/all-games-are-good-hardcover https://twitter.com/Stupacabra https://retronauts.com/ https://patreon.com/retronauts https://retronauts.com/article/1993/directory-game-gear-a

25:: What's new in our display area! - June 2023

01.01.1970 · 01:00:00 ··· 14.07.2023 · 14:03:57 ··· ···
··· ··· ··· ··· Adrian gives us a little tour of our latest displays

26:: LEO celebration Part 2 - Panel Discussion with Frank Land, Georgina Ferry, Martin Campbell-Kelly...

01.01.1970 · 01:00:00 ··· 05.07.2023 · 13:47:35 ··· ···
··· ··· ··· ··· On 18th May 2023, an event was held at the Centre for Computing History to celebrate the completion of the lottery-funded project 'Swiss Rolls, Tea & the Electronic Office: A History of LEO." This second session saw original engineers joined by LEO society associated to discuss the legacy of Lyon's Electric Office

27:: Swiss Rolls, Tea & the Electronic Office: A History of LEO Celebration - Part One

01.01.1970 · 01:00:00 ··· 16.06.2023 · 13:47:31 ··· ···
··· ··· ··· ··· On 18th May 2023, an event was held at the Centre for Computing History to celebrate the completion of the lottery-funded project 'Swiss Rolls, Tea & the Electronic Office: A History of LEO." The speakers were drawn from both project partners, the Centre for Computing History and the LEO Computers Society as well as our funder, the National Lottery Heritage Fund (NLHF). They demonstrate how LEO's legacy has been preserved through the project's various achievements.

28:: Alex Sulman - "Psygnosis - A Love Story"

01.01.1970 · 01:00:00 ··· 02.06.2023 · 09:41:55 ··· ···
··· ··· ··· ··· Alex Sulman explains the story behind his tender fascination with game developer Psygnosis, its origins, impact, and enduring legacy...

29:: Made in Japan Festival Family Gaming Night Quiz

01.01.1970 · 01:00:00 ··· 12.05.2023 · 09:15:45 ··· ···
··· ··· ··· ··· Once again we have digitised our family quiz for your viewing pleasure. Grab a pen and paper and have a go at our Japan-themed gaming quiz.

30:: Jon Honeyball Q&A

01.01.1970 · 01:00:00 ··· 05.05.2023 · 13:18:09 ··· ···
··· ··· ··· ··· The enthusiastic audience continues to discuss matters of technology, trust, and privacy in this Q&A.

31:: Made in Japan Retro Computer Festival April 2023

01.01.1970 · 01:00:00 ··· 28.04.2023 · 09:15:02 ··· ···
··· ··· ··· ··· Volunteer Pete interviews some of the attendees at our Japan-themed Retro Computer Festival.

32:: GoldenEye Tournament 2022

01.01.1970 · 01:00:00 ··· 22.04.2023 · 09:29:49 ··· ···
··· ··· ··· ··· Martin Hollis and Brett Jones officiate our GoldenEye World Championship. A dozen players, four controllers, one Nintendo 64; only one can win.

33:: Family Gaming Quiz - Online Edition 1

01.01.1970 · 01:00:00 ··· 14.04.2023 · 08:48:35 ··· ···
··· ··· ··· ··· At our family gaming nights we run a quiz for laughs. We thought you might have a bit of fun with them too. Get pen and paper ready! Don't forget, you can pause with the K key if it goes too fast.

34:: Daryl Baxter - The Making of Tomb Raider

01.01.1970 · 01:00:00 ··· 08.04.2023 · 12:52:11 ··· ···
··· ··· ··· ··· Daryl Baxter, Features Editor at iMore, tells us about the process of writing his book "The Making of Tomb Raider". His early experiences with games included Sonic 3 on Sega Mega Drive and Tomb Raider on PS1.

35:: How to do That Text Thing in BASIC - A Reminder for 70s and 80s Kids

01.01.1970 · 01:00:00 ··· 17.03.2023 · 10:26:21 ··· ···
··· ··· ··· ··· We get a lot of people coming to the museum who grew up in the early days of computers in schools, and have subsequently forgot the simple joys of printing a message on screen. Fear not, we're here to help you impress your family and friends.

36:: Brendan Becker: Pretty Eight Machine, the Bloop Museum, and the System Source Computer Museum

01.01.1970 · 01:00:00 ··· 10.03.2023 · 15:00:53 ··· ···
··· ··· ··· ··· We interview Inverse Phase, aka Brendan Becker to find out about his musical past and ongoing projects, the Bloop Museum and the System Source Computer Museum. Links: Bloop Museum - www.bloopmuseum.com System Source Computer Museum - https://museum.syssrc.com/ Inverse Phase Discography - https://inversephase.bandcamp.com/ Buy online! - http://www.computinghistory.org.uk/det/70356/Pretty-Eight-Machine-by-Inverse-Phase-Double-LP/

37:: Jon Honeyball - The internet and how we got it all so wrong

01.01.1970 · 01:00:00 ··· 03.03.2023 · 10:21:27 ··· ···
··· ··· ··· ··· Jon is Contributing Editor of PC Pro magazine and contributes to the weekly PC Pro podcast. He runs a product test and evaluation lab to an extremely high standard of competence. In this talk he presents a brief history of the internet, poses questions about trust and identity, and shows us the degree to which people are being tracked and modelled for advertising and other purposes.

38:: The Tape Loading Experience

01.01.1970 · 01:00:00 ··· 18.02.2023 · 14:57:41 ··· ···
··· ··· ··· ··· Join Adrian and Dan as they attempt nostalgia for loading games from magnetic media. How did we endure 3-12 minute load times? Find out here...

39:: Super Rare Games Showcase

01.01.1970 · 01:00:00 ··· 11.02.2023 · 12:09:36 ··· ···
··· ··· ··· ··· Dan and Adrian take a look at some games from Super Rare Games including NecroBarista, Dicey Dungeons, The Touryst, Fast RMX, and Grapple Dog. Find these games and other excellent titles at: https://superraregames.com And don't forget to follow them and us on the social medias. 00:00 Intro 00:26 Start 01:03 NecroBarista 02:55 NecroBarista Gameplay 14:38 Dicey Dungeons 14:48 Dicey Dungeons Gameplay 20:08 The Touryst 20:31 The Touryst gameplay 30:17 Fast RMX 30:36 Fast RMX gameplay 38:20 Grapple Dog 53:34 Final Thoughts

40:: 40th Anniversary of the excellent Atari 600!

01.01.1970 · 01:00:00 ··· 11.02.2023 · 12:09:06 ··· ···
··· ··· ··· ··· Adrian gives us a thorough rundown of the venerable Atari 600, an excellent 8-bit micro released in 1983. He showcases a few games on the system as well as giving us some fascinating history of its place in the Atari 8-bit lineup.

41:: The Alpha Microsystem AM1041

01.01.1970 · 01:00:00 ··· 03.02.2023 · 14:01:25 ··· ···
··· ··· ··· ··· We recently added a rare machine to our collection this week. Adrian gives us a quick preliminary tour before the restoration process begins.

42:: Shahid Ahmad - Life of a Bedroom Coder

01.01.1970 · 01:00:00 ··· 26.01.2023 · 15:17:01 ··· ···
··· ··· ··· ···

43:: Robert Good - In Search of Silicon Valley

01.01.1970 · 01:00:00 ··· 23.12.2022 · 16:23:49 ··· ···
··· ··· ··· ···

44:: TechTalk: Mark Vanstone - Sherston and the Rise of Edutainment

01.01.1970 · 01:00:00 ··· 25.11.2022 · 14:42:07 ··· ···
··· ··· ··· ···

45:: Lily Madar - Programming with Yarn

01.01.1970 · 01:00:00 ··· 02.11.2022 · 18:26:42 ··· ···
··· ··· ··· ···

46:: TechTalk: Charlotte Steggall - Translating Video Games

01.01.1970 · 01:00:00 ··· 20.08.2022 · 15:51:02 ··· ···
··· ··· ··· ···

47:: AB Electronics Internal Video (1985) Features Acorn BBC Micro & Sinclair ZX Spectrum

01.01.1970 · 01:00:00 ··· 13.08.2022 · 11:43:47 ··· ···
··· ··· ··· ···

48:: TechTalk: Jonathan Pallant - Writing a single-tasking "DOS" for Arm microcontrollers, in Rust

01.01.1970 · 01:00:00 ··· 13.08.2022 · 09:06:19 ··· ···
··· ··· ··· ···

49:: SignalVR Demonstrating the LEO VR App

01.01.1970 · 01:00:00 ··· 11.06.2022 · 09:00:12 ··· ···
··· ··· ··· ···

50:: David Arnold - His First Computer - The Atari ST

01.01.1970 · 01:00:00 ··· 09.06.2022 · 18:24:18 ··· ···
··· ··· ··· ···

51:: Acorn Computers - Business Promo Video - Circa 1984

01.01.1970 · 01:00:00 ··· 01.06.2022 · 20:11:45 ··· ···
··· ··· ··· ···

52:: Retro Computer Festival - 1982 Edition (The Movie) - 2022

01.01.1970 · 01:00:00 ··· 30.05.2022 · 08:00:16 ··· ···
··· ··· ··· ···

53:: GoldenEye DevTalk - Audience Q & A - Creating the Nintendo 64 Classic

01.01.1970 · 01:00:00 ··· 25.05.2022 · 20:23:38 ··· ···
··· ··· ··· ···

54:: GoldenEye DevTalk - Creating the Nintendo 64 Classic

01.01.1970 · 01:00:00 ··· 25.05.2022 · 19:43:50 ··· ···
··· ··· ··· ···

55:: TechTalk: Toshi Omagari - Arcade Typography

01.01.1970 · 01:00:00 ··· 17.05.2022 · 21:09:15 ··· ···
··· ··· ··· ···

56:: Teletext and Viewdata - Panel Discussion

01.01.1970 · 01:00:00 ··· 26.04.2022 · 16:07:44 ··· ···
··· ··· ··· ···

57:: Text, Lines and Videotape - Recovering Teletext from VHS Tapes

01.01.1970 · 01:00:00 ··· 25.04.2022 · 08:43:05 ··· ···
··· ··· ··· ···

58:: Block Party 2022 - ZXNET Teletext Editor Demonstration

01.01.1970 · 01:00:00 ··· 24.04.2022 · 11:35:18 ··· ···
··· ··· ··· ···

59:: The Magma Computer! - A Computing Mystery ...

01.01.1970 · 01:00:00 ··· 15.04.2022 · 14:20:52 ··· ···
··· ··· ··· ···

60:: Charles Cotton Interview - Sir Clive Sinclair Tribute - 21/09/2021 - Sinclair ZX Spectrum

01.01.1970 · 01:00:00 ··· 02.04.2022 · 19:33:03 ··· ···
··· ··· ··· ···

61:: TechTalk: Matt Syrett - A Career in 3D Art

01.01.1970 · 01:00:00 ··· 26.03.2022 · 11:49:02 ··· ···
··· ··· ··· ···

62:: Remembering LEO - Stories from the Engineers

01.01.1970 · 01:00:00 ··· 18.12.2021 · 15:16:14 ··· ···
··· ··· ··· ···

63:: Dragon Meetup 2021 - Centre for Computing History

01.01.1970 · 01:00:00 ··· 06.12.2021 · 22:31:59 ··· ···
··· ··· ··· ···

64:: LEO: The Story of the World’s First Business Computer - Computing History UK

01.01.1970 · 01:00:00 ··· 30.11.2021 · 19:00:12 ··· ···
··· ··· ··· ···

65:: An Interview with Bob Denton on TI, Prism, Sinclair and Wren

01.01.1970 · 01:00:00 ··· 06.10.2021 · 13:33:32 ··· ···
··· ··· ··· ···

66:: Satherly Design - Product Design for ICL, Logica, Tadpole and GeoFox

01.01.1970 · 01:00:00 ··· 31.08.2021 · 14:53:05 ··· ···
··· ··· ··· ···

67:: Quentin Stafford-Fraser - The First Webcam (aka The Trojan Room Coffee Pot cam)

01.01.1970 · 01:00:00 ··· 07.08.2021 · 09:46:06 ··· ···
··· ··· ··· ···

68:: A Brief introduction to the Nintendo Game Boy

01.01.1970 · 01:00:00 ··· 29.06.2021 · 16:44:50 ··· ···
··· ··· ··· ···

69:: Maddie and Greg Play Games!

01.01.1970 · 01:00:00 ··· 15.06.2021 · 19:17:23 ··· ···
··· ··· ··· ···

70:: John Grant - The Evolution of Communication Technologies

01.01.1970 · 01:00:00 ··· 13.06.2021 · 10:03:58 ··· ···
··· ··· ··· ···

71:: CRT Mountain - Jason Discovers Hundreds of Old CRT Televisions !!

01.01.1970 · 01:00:00 ··· 12.04.2021 · 08:50:12 ··· ···
··· ··· ··· ···

72:: The Casio PV-1000 - Hardware and Games Reviewed

01.01.1970 · 01:00:00 ··· 12.12.2020 · 11:47:42 ··· ···
··· ··· ··· ···

73:: The Prinztronic Tournament VC6000

01.01.1970 · 01:00:00 ··· 09.10.2020 · 15:41:08 ··· ···
··· ··· ··· ···

74:: The Commodore Max

01.01.1970 · 01:00:00 ··· 08.10.2020 · 14:32:36 ··· ···
··· ··· ··· ···

75:: ChrisTurner - Acorn

01.01.1970 · 01:00:00 ··· 03.10.2020 · 12:51:36 ··· ···
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76:: Tom Scott with the Acorn BBC Micro

01.01.1970 · 01:00:00 ··· 12.08.2020 · 18:26:25 ··· ···
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77:: Full Interview: The Homebrew Club - Altair 8800 - Lee Felsenstein, Steve Wozniak ...

01.01.1970 · 01:00:00 ··· 30.05.2016 · 00:00:00 ··· ···
··· ··· ··· ···