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title>Starfield No Hud Bug/title>
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name>erebusparcae/name>
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media:title>Starfield No Hud Bug/media:title>
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media:description>This is a Great good Bug .... I need an Option to find this on Creation Kit and make a NO HUD option.... you can re-create the bug.. its hard because you only have sound queue to know if you are locked on to a enemy ship. pls don't fix this yet bethesda... it gives more immersion to the game...
#bethesda #starfield/media:description>
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title>Starfield Modding Creation Kit 2: CE09 Pack Seeking Missiles/title>
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author>
name>erebusparcae/name>
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published>2024-06-23T02:20:39+00:00/published>
updated>2024-06-23T20:53:59+00:00/updated>
media:group>
media:title>Starfield Modding Creation Kit 2: CE09 Pack Seeking Missiles/media:title>
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media:thumbnail url="https://i2.ytimg.com/vi/91DameIYd8o/hqdefault.jpg" width="480" height="360"/>
media:description>Made a Pack Seeking Missile Weapon Mod of the CE-09.. Made Much Improved Missile Behavior and was able to remove ships bouncing when hit with multiple Projectiles... still more tweaking but hey im happy its like watching gundam/robotech/macross space fights!
Available on Creations PC/Xbox!
#bethesda #starfield #starfieldgameplay #creationkit #mod/media:description>
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yt:videoId>36ToBuAPg6Y/yt:videoId>
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title>Starfield Modding Creation Kit 2: Tighter Ship Turning/title>
link rel="alternate" href="https://www.youtube.com/watch?v=36ToBuAPg6Y"/>
author>
name>erebusparcae/name>
uri>https://www.youtube.com/channel/UCXzsHz3of7w2RX-SWdnvRww/uri>
/author>
published>2024-06-22T05:11:37+00:00/published>
updated>2024-06-23T20:42:47+00:00/updated>
media:group>
media:title>Starfield Modding Creation Kit 2: Tighter Ship Turning/media:title>
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media:thumbnail url="https://i4.ytimg.com/vi/36ToBuAPg6Y/hqdefault.jpg" width="480" height="360"/>
media:description>Made a small Adjustment Reducing the diameter of the reticle travel, the ship turn feels a little more tighter. #bethesda #starfield #creationkit2/media:description>
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yt:videoId>ApNMapnT14w/yt:videoId>
yt:channelId>UCXzsHz3of7w2RX-SWdnvRww/yt:channelId>
title>Starfield Modding Creation Kit 2: CE-29 EX Pack Missile Mod/title>
link rel="alternate" href="https://www.youtube.com/watch?v=ApNMapnT14w"/>
author>
name>erebusparcae/name>
uri>https://www.youtube.com/channel/UCXzsHz3of7w2RX-SWdnvRww/uri>
/author>
published>2024-06-17T05:40:52+00:00/published>
updated>2024-06-21T02:03:21+00:00/updated>
media:group>
media:title>Starfield Modding Creation Kit 2: CE-29 EX Pack Missile Mod/media:title>
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media:thumbnail url="https://i2.ytimg.com/vi/ApNMapnT14w/hqdefault.jpg" width="480" height="360"/>
media:description>I always wanted to have multi missile weapons in the game and since Creation Kit 2 came out! i got a little busy learning how the thing works after a couple of trial and errors... i was able to make a Pack Missile Mod on the Creation Kit.. Very Happy with this... Imma try to publish this out in the wild once i learn how to.. lol... Thanks #bethesda #starfield #creationkit2/media:description>
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yt:videoId>xGISnHsAX1Q/yt:videoId>
yt:channelId>UCXzsHz3of7w2RX-SWdnvRww/yt:channelId>
title>Starfield: Patch 1.11 Ship Bug/title>
link rel="alternate" href="https://www.youtube.com/watch?v=xGISnHsAX1Q"/>
author>
name>erebusparcae/name>
uri>https://www.youtube.com/channel/UCXzsHz3of7w2RX-SWdnvRww/uri>
/author>
published>2024-05-22T18:17:04+00:00/published>
updated>2024-06-27T15:03:13+00:00/updated>
media:group>
media:title>Starfield: Patch 1.11 Ship Bug/media:title>
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media:thumbnail url="https://i1.ytimg.com/vi/xGISnHsAX1Q/hqdefault.jpg" width="480" height="360"/>
media:description>Game Breaking bug when Main Ship Disappears when Claiming another one.../media:description>
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media:starRating count="0" average="0.00" min="1" max="5"/>
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yt:videoId>xkBqgzFs1dM/yt:videoId>
yt:channelId>UCXzsHz3of7w2RX-SWdnvRww/yt:channelId>
title>Starfield: Back to Zero (Very Hard Difficulty) Pt. 2/title>
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name>erebusparcae/name>
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published>2024-04-11T20:20:29+00:00/published>
updated>2024-05-27T16:36:00+00:00/updated>
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media:title>Starfield: Back to Zero (Very Hard Difficulty) Pt. 2/media:title>
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media:description>From Zero to Starborn. Join Maria as she Stumble and Fumble across the Systems./media:description>
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yt:channelId>UCXzsHz3of7w2RX-SWdnvRww/yt:channelId>
title>Starfield: Back to Zero (Very Hard Difficulty)/title>
link rel="alternate" href="https://www.youtube.com/watch?v=M4LV0IgdTZk"/>
author>
name>erebusparcae/name>
uri>https://www.youtube.com/channel/UCXzsHz3of7w2RX-SWdnvRww/uri>
/author>
published>2024-04-07T23:40:19+00:00/published>
updated>2024-05-29T09:49:15+00:00/updated>
media:group>
media:title>Starfield: Back to Zero (Very Hard Difficulty)/media:title>
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media:thumbnail url="https://i2.ytimg.com/vi/M4LV0IgdTZk/hqdefault.jpg" width="480" height="360"/>
media:description>From Zero to Starborn. Join Maria as she Stumble and Fumble across the Systems./media:description>
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yt:videoId>70_LEJ5fdxA/yt:videoId>
yt:channelId>UCXzsHz3of7w2RX-SWdnvRww/yt:channelId>
title>Starfield Ship Building: Mini Mech Warrior Ship/title>
link rel="alternate" href="https://www.youtube.com/watch?v=70_LEJ5fdxA"/>
author>
name>erebusparcae/name>
uri>https://www.youtube.com/channel/UCXzsHz3of7w2RX-SWdnvRww/uri>
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published>2024-03-29T06:53:52+00:00/published>
updated>2024-06-28T10:54:19+00:00/updated>
media:group>
media:title>Starfield Ship Building: Mini Mech Warrior Ship/media:title>
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media:description>#Bethesda #starfield
Mini Mech Warrior Ship
@BethesdaGameStudios
(This has no mods or Glitched Parts)/media:description>
media:community>
media:starRating count="4" average="5.00" min="1" max="5"/>
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yt:videoId>Op95Nr4zHLU/yt:videoId>
yt:channelId>UCXzsHz3of7w2RX-SWdnvRww/yt:channelId>
title>HELLDIVERS 2: Science Team Extraction (PC)/title>
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author>
name>erebusparcae/name>
uri>https://www.youtube.com/channel/UCXzsHz3of7w2RX-SWdnvRww/uri>
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published>2024-02-16T08:00:10+00:00/published>
updated>2024-05-29T09:19:32+00:00/updated>
media:group>
media:title>HELLDIVERS 2: Science Team Extraction (PC)/media:title>
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media:thumbnail url="https://i4.ytimg.com/vi/Op95Nr4zHLU/hqdefault.jpg" width="480" height="360"/>
media:description>Choatic Fun.../media:description>
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media:starRating count="14" average="5.00" min="1" max="5"/>
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yt:videoId>R4cIdDTBCes/yt:videoId>
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title>Starfield: Hyena III to the Rescue (Captured Ship)/title>
link rel="alternate" href="https://www.youtube.com/watch?v=R4cIdDTBCes"/>
author>
name>erebusparcae/name>
uri>https://www.youtube.com/channel/UCXzsHz3of7w2RX-SWdnvRww/uri>
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published>2024-01-31T05:13:39+00:00/published>
updated>2024-05-22T05:54:51+00:00/updated>
media:group>
media:title>Starfield: Hyena III to the Rescue (Captured Ship)/media:title>
media:content url="https://www.youtube.com/v/R4cIdDTBCes?version=3" type="application/x-shockwave-flash" width="640" height="390"/>
media:thumbnail url="https://i3.ytimg.com/vi/R4cIdDTBCes/hqdefault.jpg" width="480" height="360"/>
media:description>#Bethesda #Starfield
Captured Ship making a Noble Sacrifice.. o7 it will not be in vain...../media:description>
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media:starRating count="1" average="5.00" min="1" max="5"/>
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entry>
id>yt:video:jhkDF-e1ZOE/id>
yt:videoId>jhkDF-e1ZOE/yt:videoId>
yt:channelId>UCXzsHz3of7w2RX-SWdnvRww/yt:channelId>
title>Starfield Ship Building: StarCraft Battle Cruiser/title>
link rel="alternate" href="https://www.youtube.com/watch?v=jhkDF-e1ZOE"/>
author>
name>erebusparcae/name>
uri>https://www.youtube.com/channel/UCXzsHz3of7w2RX-SWdnvRww/uri>
/author>
published>2024-01-21T18:52:54+00:00/published>
updated>2024-05-26T11:03:15+00:00/updated>
media:group>
media:title>Starfield Ship Building: StarCraft Battle Cruiser/media:title>
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media:thumbnail url="https://i3.ytimg.com/vi/jhkDF-e1ZOE/hqdefault.jpg" width="480" height="360"/>
media:description>#Bethesda #starfield
Battle Cruiser Operational....
Please let us have a StarCraft Broodwar Crossover Zerg, Protoss and Terran... @BethesdaGameStudios
(This has no mods)/media:description>
media:community>
media:starRating count="19" average="5.00" min="1" max="5"/>
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entry>
id>yt:video:SEbNR5iMaEo/id>
yt:videoId>SEbNR5iMaEo/yt:videoId>
yt:channelId>UCXzsHz3of7w2RX-SWdnvRww/yt:channelId>
title>Starfield Ship Building: StarCraft Valkyrie/title>
link rel="alternate" href="https://www.youtube.com/watch?v=SEbNR5iMaEo"/>
author>
name>erebusparcae/name>
uri>https://www.youtube.com/channel/UCXzsHz3of7w2RX-SWdnvRww/uri>
/author>
published>2023-11-13T02:48:00+00:00/published>
updated>2024-05-24T02:03:26+00:00/updated>
media:group>
media:title>Starfield Ship Building: StarCraft Valkyrie/media:title>
media:content url="https://www.youtube.com/v/SEbNR5iMaEo?version=3" type="application/x-shockwave-flash" width="640" height="390"/>
media:thumbnail url="https://i4.ytimg.com/vi/SEbNR5iMaEo/hqdefault.jpg" width="480" height="360"/>
media:description>#Bethesda #starfield
(no mods/glitches)
Tried to build it as close as possible to StarCraft's Valkyrie.../media:description>
media:community>
media:starRating count="1" average="5.00" min="1" max="5"/>
media:statistics views="122"/>
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entry>
id>yt:video:7U5cWJLWh1M/id>
yt:videoId>7U5cWJLWh1M/yt:videoId>
yt:channelId>UCXzsHz3of7w2RX-SWdnvRww/yt:channelId>
title>Starfield: Enemy Ship Npcs not Spawning Critical Bug/title>
link rel="alternate" href="https://www.youtube.com/watch?v=7U5cWJLWh1M"/>
author>
name>erebusparcae/name>
uri>https://www.youtube.com/channel/UCXzsHz3of7w2RX-SWdnvRww/uri>
/author>
published>2023-10-25T21:59:55+00:00/published>
updated>2024-05-28T11:21:16+00:00/updated>
media:group>
media:title>Starfield: Enemy Ship Npcs not Spawning Critical Bug/media:title>
media:content url="https://www.youtube.com/v/7U5cWJLWh1M?version=3" type="application/x-shockwave-flash" width="640" height="390"/>
media:thumbnail url="https://i4.ytimg.com/vi/7U5cWJLWh1M/hqdefault.jpg" width="480" height="360"/>
media:description>#Bethesda #Starfield
Critical Bug that doesnt spawn enemy NPCs.
Enemy Ships landing on planets do not deploy anymore. This bug needs to be fix asap :( @bethesda
- i just purged some of my old saved files.
- verified files on steam no good./media:description>
media:community>
media:starRating count="7" average="5.00" min="1" max="5"/>
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entry>
id>yt:video:eaXrNzRsjKM/id>
yt:videoId>eaXrNzRsjKM/yt:videoId>
yt:channelId>UCXzsHz3of7w2RX-SWdnvRww/yt:channelId>
title>Starfield Ship Building: Millennium Falcon Ver. 2/title>
link rel="alternate" href="https://www.youtube.com/watch?v=eaXrNzRsjKM"/>
author>
name>erebusparcae/name>
uri>https://www.youtube.com/channel/UCXzsHz3of7w2RX-SWdnvRww/uri>
/author>
published>2023-09-28T00:09:51+00:00/published>
updated>2024-05-25T11:41:03+00:00/updated>
media:group>
media:title>Starfield Ship Building: Millennium Falcon Ver. 2/media:title>
media:content url="https://www.youtube.com/v/eaXrNzRsjKM?version=3" type="application/x-shockwave-flash" width="640" height="390"/>
media:thumbnail url="https://i2.ytimg.com/vi/eaXrNzRsjKM/hqdefault.jpg" width="480" height="360"/>
media:description>#Bethesda #starfield
(This has no mods) Did some extra adjustments on Version 1 and upgraded some parts..
100 Mobility
29 Light Years/media:description>
media:community>
media:starRating count="2" average="5.00" min="1" max="5"/>
media:statistics views="262"/>
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entry>
id>yt:video:TW7Mz7efjBM/id>
yt:videoId>TW7Mz7efjBM/yt:videoId>
yt:channelId>UCXzsHz3of7w2RX-SWdnvRww/yt:channelId>
title>Starfield: Edge of the Map Bug/title>
link rel="alternate" href="https://www.youtube.com/watch?v=TW7Mz7efjBM"/>
author>
name>erebusparcae/name>
uri>https://www.youtube.com/channel/UCXzsHz3of7w2RX-SWdnvRww/uri>
/author>
published>2023-09-22T23:34:07+00:00/published>
updated>2024-05-23T09:49:28+00:00/updated>
media:group>
media:title>Starfield: Edge of the Map Bug/media:title>
media:content url="https://www.youtube.com/v/TW7Mz7efjBM?version=3" type="application/x-shockwave-flash" width="640" height="390"/>
media:thumbnail url="https://i1.ytimg.com/vi/TW7Mz7efjBM/hqdefault.jpg" width="480" height="360"/>
media:description>#Bethesda #Starfield
So i got curious and explored Jemison's Map tile went Lower SW traversed to all POI's.. end of map distance was 6342M from New Atlantis.. Reloaded the game and this happened... Became a True Starborn now.../media:description>
media:community>
media:starRating count="1" average="5.00" min="1" max="5"/>
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++++ UPdate DAvidKanal SET tsc=1719780687 WHERE Cid="15568"
30.06.2024 22:51
01.01.1970 01:00
01.01.1970 01:00
erebusparcae
01.08.2023 · 19:27:12 ···
26.03.2023 · 10:19:54 ···
19.04.2023 · 11:15:31 ··· 5 ··· ··· 42 ···
30.06.2024 · 22:51:27 ···
30.06.2024 · 22:51:25 ···
19.04.2023 · 11:15:31 ··· 5 ··· ··· 57 ···
![](https://i.ytimg.com/vi/UZCE1nItVns/3.jpg)
1:: Starfield No Hud Bug
01.01.1970 · 01:00:00 ··· 24.06.2024 · 23:24:05 ··· ··· ··· ··· ··· ··· This is a Great good Bug .... I need an Option to find this on Creation Kit and make a NO HUD option.... you can re-create the bug.. its hard because you only have sound queue to know if you are locked on to a enemy ship. pls don't fix this yet bethesda... it gives more immersion to the game...
#bethesda #starfield
![](https://i.ytimg.com/vi/91DameIYd8o/1.jpg)
2:: Starfield Modding Creation Kit 2: CE09 Pack Seeking Missiles
01.01.1970 · 01:00:00 ··· 23.06.2024 · 02:20:39 ··· ··· ··· ··· ··· ··· Made a Pack Seeking Missile Weapon Mod of the CE-09.. Made Much Improved Missile Behavior and was able to remove ships bouncing when hit with multiple Projectiles... still more tweaking but hey im happy its like watching gundam/robotech/macross space fights!
Available on Creations PC/Xbox!
#bethesda #starfield #starfieldgameplay #creationkit #mod
![](https://i.ytimg.com/vi/36ToBuAPg6Y/3.jpg)
3:: Starfield Modding Creation Kit 2: Tighter Ship Turning
01.01.1970 · 01:00:00 ··· 22.06.2024 · 05:11:37 ··· ··· ··· ··· ··· ··· Made a small Adjustment Reducing the diameter of the reticle travel, the ship turn feels a little more tighter. #bethesda #starfield #creationkit2
![](https://i.ytimg.com/vi/ApNMapnT14w/3.jpg)
4:: Starfield Modding Creation Kit 2: CE-29 EX Pack Missile Mod
01.01.1970 · 01:00:00 ··· 17.06.2024 · 05:40:52 ··· ··· ··· ··· ··· ··· I always wanted to have multi missile weapons in the game and since Creation Kit 2 came out! i got a little busy learning how the thing works after a couple of trial and errors... i was able to make a Pack Missile Mod on the Creation Kit.. Very Happy with this... Imma try to publish this out in the wild once i learn how to.. lol... Thanks #bethesda #starfield #creationkit2
![](https://i.ytimg.com/vi/xGISnHsAX1Q/1.jpg)
5:: Starfield: Patch 1.11 Ship Bug
01.01.1970 · 01:00:00 ··· 22.05.2024 · 18:17:04 ··· ··· ··· ··· ··· ··· Game Breaking bug when Main Ship Disappears when Claiming another one...
![](https://i.ytimg.com/vi/xkBqgzFs1dM/default.jpg)
6:: Starfield: Back to Zero (Very Hard Difficulty) Pt. 2
01.01.1970 · 01:00:00 ··· 11.04.2024 · 20:20:29 ··· ··· ··· ··· ··· ··· From Zero to Starborn. Join Maria as she Stumble and Fumble across the Systems.
![](https://i.ytimg.com/vi/M4LV0IgdTZk/default.jpg)
7:: Starfield: Back to Zero (Very Hard Difficulty)
01.01.1970 · 01:00:00 ··· 07.04.2024 · 23:40:19 ··· ··· ··· ··· ··· ··· From Zero to Starborn. Join Maria as she Stumble and Fumble across the Systems.
![](https://i.ytimg.com/vi/70_LEJ5fdxA/default.jpg)
8:: Starfield Ship Building: Mini Mech Warrior Ship
01.01.1970 · 01:00:00 ··· 29.03.2024 · 06:53:52 ··· ··· ··· ··· ··· ··· #Bethesda #starfield
Mini Mech Warrior Ship
@BethesdaGameStudios
(This has no mods or Glitched Parts)
![](https://i.ytimg.com/vi/Op95Nr4zHLU/default.jpg)
9:: HELLDIVERS 2: Science Team Extraction (PC)
01.01.1970 · 01:00:00 ··· 16.02.2024 · 08:00:10 ··· ··· ··· ··· ··· ··· Choatic Fun...
![](https://i.ytimg.com/vi/R4cIdDTBCes/2.jpg)
10:: Starfield: Hyena III to the Rescue (Captured Ship)
01.01.1970 · 01:00:00 ··· 31.01.2024 · 05:13:39 ··· ··· ··· ··· ··· ··· #Bethesda #Starfield
Captured Ship making a Noble Sacrifice.. o7 it will not be in vain.....
![](https://i.ytimg.com/vi/jhkDF-e1ZOE/default.jpg)
11:: Starfield Ship Building: StarCraft Battle Cruiser
01.01.1970 · 01:00:00 ··· 21.01.2024 · 18:52:54 ··· ··· ··· ··· ··· ··· #Bethesda #starfield
Battle Cruiser Operational....
Please let us have a StarCraft Broodwar Crossover Zerg, Protoss and Terran... @BethesdaGameStudios
(This has no mods)
![](https://i.ytimg.com/vi/SEbNR5iMaEo/1.jpg)
12:: Starfield Ship Building: StarCraft Valkyrie
01.01.1970 · 01:00:00 ··· 13.11.2023 · 02:48:00 ··· ··· ··· ··· ··· ··· #Bethesda #starfield
(no mods/glitches)
Tried to build it as close as possible to StarCraft's Valkyrie...
![](https://i.ytimg.com/vi/7U5cWJLWh1M/default.jpg)
13:: Starfield: Enemy Ship Npcs not Spawning Critical Bug
01.01.1970 · 01:00:00 ··· 25.10.2023 · 21:59:55 ··· ··· ··· ··· ··· ··· #Bethesda #Starfield
Critical Bug that doesnt spawn enemy NPCs.
Enemy Ships landing on planets do not deploy anymore. This bug needs to be fix asap :( @bethesda
- i just purged some of my old saved files.
- verified files on steam no good.
![](https://i.ytimg.com/vi/eaXrNzRsjKM/3.jpg)
14:: Starfield Ship Building: Millennium Falcon Ver. 2
01.01.1970 · 01:00:00 ··· 28.09.2023 · 00:09:51 ··· ··· ··· ··· ··· ··· #Bethesda #starfield
(This has no mods) Did some extra adjustments on Version 1 and upgraded some parts..
100 Mobility
29 Light Years
![](https://i.ytimg.com/vi/TW7Mz7efjBM/1.jpg)
15:: Starfield: Edge of the Map Bug
01.01.1970 · 01:00:00 ··· 22.09.2023 · 23:34:07 ··· ··· ··· ··· ··· ··· #Bethesda #Starfield
So i got curious and explored Jemison's Map tile went Lower SW traversed to all POI's.. end of map distance was 6342M from New Atlantis.. Reloaded the game and this happened... Became a True Starborn now...
![](https://i.ytimg.com/vi/c2kHYIfh0Do/2.jpg)
16:: Steam Deck: Aliens Dark Decent
01.01.1970 · 01:00:00 ··· 20.06.2023 · 03:26:55 ··· ··· ··· ··· ··· ··· #SteamDeck #Steam #Valve #AliensDarkDecent #FocusEntertainment
Steam Deck 64gb upgraded to 512Gb Sabrent
Bios UMA (Video Memory Set to 4GB)
SD Card: Pny 512 A2
*Installed on SSD.
*Settings Mix.
![](https://i.ytimg.com/vi/utQKmqsiB6s/default.jpg)
17:: Steam Deck: Diablo IV : Open-Beta (2023)
01.01.1970 · 01:00:00 ··· 25.03.2023 · 06:20:42 ··· ··· ··· ··· ··· ··· #SteamDeck #Steam #Valve #DiabloIVOpenbeta #Blizzard #DiabloIV
Steam Deck 64GB upgraded to 512GB
SD Card: Pny 512 A2
**Diablo IV Open-Beta will Crash a lot if Graphical Settings are too high
Enabled FSR 2.0 Quality the rest is Low. disable Distortion too.**
(Necromancer Playthrough) I couldn't mix the settings that much but Everything is on Low setting except for shaders and texture to Medium, A-Filter x8 and disabled Distortion. FSR 2.0 set to Quality - this helps it not crash too much going on in the game its taxing on the CPU. Occasional FPS Drops and Shader Compile stutters, Rubber banding due to server load test. ( Total Unresponsive Black Screen Crashes: 5 )
![](https://i.ytimg.com/vi/1jrQCfmA6d8/2.jpg)
18:: Whoops!
01.01.1970 · 01:00:00 ··· 15.03.2023 · 09:31:21 ··· ··· ··· ··· ··· ··· #larianstudios #baldursgate3
when you wanted to use the brake lever but.... this just made me laughed!
![](https://i.ytimg.com/vi/3OVHnJOYbCc/2.jpg)
19:: Steam Deck: Dead Space Remake (2023)
01.01.1970 · 01:00:00 ··· 28.01.2023 · 02:43:54 ··· ··· ··· ··· ··· ··· #SteamDeck #Steam #Valve #deadspace2023 #EA #Motive #DeadSpace
Steam Deck 64gb upgraded to 512Gb Sabrent
Bios UMA (Video Memory Set to 4GB)
SD Card: Pny 512 A2
*motion sickness is also an issue Playing on bigscreen hope they update Field of View*
** Stuttering here and there due to Cache Compiling and probably Denuvo **
**Crashing on entering New Game and Opening Map** New game crash - *fixed by Proton Experimental and re-verifying files*
*Crash on Changing Resolution to 720p and starting new game*
![](https://i.ytimg.com/vi/c7s4-z7En9Q/1.jpg)
20:: Steam Deck: Forspoken Demo (Japanese Audio)
01.01.1970 · 01:00:00 ··· 26.01.2023 · 06:39:57 ··· ··· ··· ··· ··· ··· #SteamDeck #Steam #Valve #forspokendemo #squareenix
Steam Deck 256gb upgraded to 512GB
UMA: 4GB
SD Card: Pny 512gb A2 U3
Settings:
*Drains the battery very fast*
*I find the Japanese audio more better*
*installed on internal SSD*
720p
Texture Memory - Standard
FSR - Balanced
Model Detail Level - Standard
Texture Filter - Standard
Fog - Standard
Ambient Occlusion - Standard
![](https://i.ytimg.com/vi/KB86eGgLK1c/3.jpg)
21:: Forspoken Demo (RX 6800 XT) (Japanese Audio)
01.01.1970 · 01:00:00 ··· 25.01.2023 · 06:20:57 ··· ··· ··· ··· ··· ··· #forspokendemo #amd #5800x3d #rx6800xt
Testing Forspoken Demo on RX 6800XT with Japanese Audio it's somehow interesting and amusing..
5800x3d
16gb DDR4 3600Mhz
1440p
Settings on High
Motion Blur off
![](https://i.ytimg.com/vi/5oC-79jBxiA/1.jpg)
22:: Steam Deck: Diablo 2: Lord of Destruction (2000-2001)
01.01.1970 · 01:00:00 ··· 03.01.2023 · 02:37:16 ··· ··· ··· ··· ··· ··· #SteamDeck #Steam #Valve #Diablo2Lod #Blizzard #Diablo2
Steam Deck 64GB upgraded to 256GB
SD Card: Pny 512 A2
*Cinematics not working*
*Oldie but Goodie*
Shared my Keybinds to the steam community.
![](https://i.ytimg.com/vi/4ti4Gge9m9M/3.jpg)
23:: Steam Deck: The Callisto Protocol
01.01.1970 · 01:00:00 ··· 02.12.2022 · 11:16:51 ··· ··· ··· ··· ··· ··· #SteamDeck #Steam #Valve #strikingdistance #TheCallistoProtocol
Steam Deck 256GB (Upgraged to 256 Hynix M.2 2230)
Bios UMA (Video Memory Set to 4GB)
SD Card: Pny 512 A2
**2nd time to run the game(beginning scene) for shaders to compile and achieve smoother fps still some dips here and there specially on reload or restarting the game.**
** Dying causes game to crash on reload random , user experience may vary**
hopefully bugs get patched.. still surprised how the game works well with the steam deck.
* Running at 720p
* Running DX12 , DX11 has severe fps drops.
* FPS lock to 45
* Temporal AA
* All Setting Low.
* Fsr 2.0 - Performance Or Just use Temporal Scaling with same settings all on Low
* TDP set 14-15
* Works with Proton GE 7-26, 7-37 and default Proton 7.0-4
*Re-tested with Effects Subsurface scattering ON Texture: Low Texture Filter Quality : Medium
still able to push 45fps with occasional dips.
![](https://i.ytimg.com/vi/AWkpnF1y1p4/3.jpg)
24:: Steam Deck: Spider-Man Remastered
01.01.1970 · 01:00:00 ··· 12.08.2022 · 23:55:09 ··· ··· ··· ··· ··· ··· #SteamDeck #Steam #Valve #SonyInteractive #MarvelSpiderManRemastered #SpiderMan
Steam Deck 256GB (Upgraged to 256 Hynix M.2 2230)
SD Card: Pny 512 A2
*I Re-Installed Steam OS to fix this*
*Glitch/Bug occurres when deleting/clearing Compdata and ShaderCache folder to save space* giving that static tv no signal issue. *
![](https://i.ytimg.com/vi/iRysPQYHZ3c/3.jpg)
25:: Steam Deck: Cult of the Lamb
01.01.1970 · 01:00:00 ··· 11.08.2022 · 19:37:55 ··· ··· ··· ··· ··· ··· #SteamDeck #Steam #Valve #MassiveMonster #DevolverDigital
Steam Deck 256GB (Upgraged to 256 Hynix M.2 2230)
SD Card: Pny 512 A2
*Micro-Stuttering Increments after the Gameplay Recording on second pass through* tested on (proton GE7-26 and Proton 7.0-3) Hoping this gets fixed soon*
*I Re-Installed Steam OS to fix this*
*Glitch/Bug occurres when deleting/clearing Compdata and ShaderCache folder to save space* giving that static tv no signal issue. *
![](https://i.ytimg.com/vi/uZkNFT8_4A8/3.jpg)
26:: Steam Deck: Dragonball FighterZ
01.01.1970 · 01:00:00 ··· 11.08.2022 · 19:31:49 ··· ··· ··· ··· ··· ··· #SteamDeck #Steam #Valve #DragonballFighterZ #BandaiNamco
Steam Deck 256GB (Upgraged to 256 Hynix M.2 2230)
SD Card: Pny 512 A2
*Running amazingly on ProtonGE 7-26, will not run on Proton 7.0-3*
*I Re-Installed Steam OS to fix this*
*Glitch/Bug occurres when deleting/clearing Compdata and ShaderCache folder to save space* giving that static tv no signal issue. *
![](https://i.ytimg.com/vi/yIEzQdOEsHs/default.jpg)
27:: Steam Deck: Stray
01.01.1970 · 01:00:00 ··· 20.07.2022 · 19:31:10 ··· ··· ··· ··· ··· ··· #SteamDeck #Steam #Valve #Stray #AnnapurnaInteractive #Bluetwelvestudio
Steam Deck 256GB (Upgraged to 256 Hynix M.2 2230)
SD Card: Pny 512 A2
*I Re-Installed Steam OS to fix this*
*Glitch/Bug occurres when deleting/clearing Compdata and ShaderCache folder to save space* giving that static tv no signal issue. *
![](https://i.ytimg.com/vi/vp6r3Nuk6Ok/default.jpg)
28:: Steam Deck: Zelda Breath of the Wild Emulation
01.01.1970 · 01:00:00 ··· 29.06.2022 · 02:51:52 ··· ··· ··· ··· ··· ··· #SteamDeck #Steam #Valve
Steam Deck 256GB (Upgraged to 256 Hynix M.2 2230)
SD Card: Pny 512 A2
Just a Demo Emulating Breath of the Wild. Shader are not all sync which leads to minor stutters or slow downs.
*I Re-Installed Steam OS to fix this*
*Glitch/Bug occurres when deleting/clearing Compdata and ShaderCache folder to save space* giving that static tv no signal issue. *
![](https://i.ytimg.com/vi/HFlKxMSEk8s/2.jpg)
29:: Steam Deck: Horizon Zero Dawn Complete Edition
01.01.1970 · 01:00:00 ··· 28.06.2022 · 06:07:09 ··· ··· ··· ··· ··· ··· #SteamDeck #Steam #Valve #SonyInteractive #HorizonZeroDawn
Steam Deck 256GB (Upgraged to 256 Hynix M.2 2230)
SD Card: Pny 512 A2
*I Re-Installed Steam OS to fix this*
*Glitch/Bug occurres when deleting/clearing Compdata and ShaderCache folder to save space* giving that static tv no signal issue. *
![](https://i.ytimg.com/vi/4W4L1MnyN2k/3.jpg)
30:: Steam Deck: Assassin's Creed Odyssey
01.01.1970 · 01:00:00 ··· 28.06.2022 · 05:57:48 ··· ··· ··· ··· ··· ··· #SteamDeck #Steam #Valve #Ubisoft #AssassinsCreedOdyssey
Steam Deck Hynix 256GB (upgraded from 64GB
SD Card: Pny 512 A2
![](https://i.ytimg.com/vi/Mh3i5mCqS6U/1.jpg)
31:: Steam Deck: Need for Speed Hot Pursuit
01.01.1970 · 01:00:00 ··· 28.06.2022 · 05:45:53 ··· ··· ··· ··· ··· ···
![](https://i.ytimg.com/vi/e2bbAZq6frY/default.jpg)
32:: Steam Deck: Maneater
01.01.1970 · 01:00:00 ··· 28.06.2022 · 05:31:33 ··· ··· ··· ··· ··· ···
![](https://i.ytimg.com/vi/IEm94_U5PnE/default.jpg)
33:: Steam Deck: Command & Conquer Red Alert 2 -BUGGED-
01.01.1970 · 01:00:00 ··· 12.05.2022 · 00:40:23 ··· ··· ··· ··· ··· ···
![](https://i.ytimg.com/vi/6sMfmjoyR_g/2.jpg)
34:: Steam Deck: Devil May Cry V (5)
01.01.1970 · 01:00:00 ··· 10.05.2022 · 06:17:54 ··· ··· ··· ··· ··· ···
![](https://i.ytimg.com/vi/6yeltUE3dZI/3.jpg)
35:: Steam Deck: Final Fantasy VIII Remastered (8)
01.01.1970 · 01:00:00 ··· 10.05.2022 · 06:13:19 ··· ··· ··· ··· ··· ···
![](https://i.ytimg.com/vi/_wA2HOhDEFc/default.jpg)
36:: Steam Deck: Star Wars Battlefront II (2)
01.01.1970 · 01:00:00 ··· 10.05.2022 · 06:12:43 ··· ··· ··· ··· ··· ···
![](https://i.ytimg.com/vi/pSlG1W6Cn4g/1.jpg)
37:: Steam Deck: Project Zomboid
01.01.1970 · 01:00:00 ··· 10.05.2022 · 05:55:19 ··· ··· ··· ··· ··· ···
![](https://i.ytimg.com/vi/uR9o81snm98/3.jpg)
38:: Steam Deck: Divinity Original Sin II Definitive Edition
01.01.1970 · 01:00:00 ··· 06.05.2022 · 03:09:53 ··· ··· ··· ··· ··· ···
![](https://i.ytimg.com/vi/4SA1Bxr45pc/default.jpg)
39:: Steam Deck: Tropico 3
01.01.1970 · 01:00:00 ··· 06.05.2022 · 03:07:19 ··· ··· ··· ··· ··· ···
![](https://i.ytimg.com/vi/HzjYVg_blDA/3.jpg)
40:: Steam Deck: Sekiro Shadows Die Twice
01.01.1970 · 01:00:00 ··· 06.05.2022 · 03:05:18 ··· ··· ··· ··· ··· ···
![](https://i.ytimg.com/vi/RSaXrM6mC6U/1.jpg)
41:: Steam Deck: ANNO 1404
01.01.1970 · 01:00:00 ··· 06.05.2022 · 03:01:57 ··· ··· ··· ··· ··· ···
![](https://i.ytimg.com/vi/C39wNVF0c6o/2.jpg)
42:: Steam Deck: NBA 2K Playgrounds 2
01.01.1970 · 01:00:00 ··· 06.05.2022 · 02:56:24 ··· ··· ··· ··· ··· ···
![](https://i.ytimg.com/vi/Ig8EdiS3yHI/3.jpg)
43:: Steam Deck: Star Wars Empire at War
01.01.1970 · 01:00:00 ··· 30.04.2022 · 22:06:46 ··· ··· ··· ··· ··· ···
![](https://i.ytimg.com/vi/nJHwmxB-ABM/2.jpg)
44:: Steam Deck: Hellblade Senua's Sacrifice
01.01.1970 · 01:00:00 ··· 30.04.2022 · 21:56:53 ··· ··· ··· ··· ··· ···
![](https://i.ytimg.com/vi/-aVSnl2a-Lc/1.jpg)
45:: Steam Deck: Metal Gear The Phantom Pain
01.01.1970 · 01:00:00 ··· 30.04.2022 · 21:42:42 ··· ··· ··· ··· ··· ···
![](https://i.ytimg.com/vi/2OXpspyeGvw/1.jpg)
46:: Steam Deck: Dragon's Dogma Dark Arisen
01.01.1970 · 01:00:00 ··· 30.04.2022 · 21:32:20 ··· ··· ··· ··· ··· ···
![](https://i.ytimg.com/vi/c-GbKbG4Ids/default.jpg)
47:: Steam Deck: Total War Warhammer II Benchmark
01.01.1970 · 01:00:00 ··· 28.04.2022 · 03:31:26 ··· ··· ··· ··· ··· ···
![](https://i.ytimg.com/vi/MKnRtwqVMSo/3.jpg)
48:: Steam Deck: Elden Ring
01.01.1970 · 01:00:00 ··· 28.04.2022 · 02:32:11 ··· ··· ··· ··· ··· ···
![](https://i.ytimg.com/vi/oUIWbQTLMnE/default.jpg)
49:: Steam Deck: Mutant Year Zero
01.01.1970 · 01:00:00 ··· 28.04.2022 · 01:55:29 ··· ··· ··· ··· ··· ···
![](https://i.ytimg.com/vi/Ic2DQmOVTH4/3.jpg)
50:: Steam Deck: Sins of the Solar Empire Rebellion
01.01.1970 · 01:00:00 ··· 28.04.2022 · 01:53:53 ··· ··· ··· ··· ··· ···
![](https://i.ytimg.com/vi/xIzT2yt5OVs/1.jpg)
51:: Steam Deck: Witcher 3 Wild Hunt
01.01.1970 · 01:00:00 ··· 28.04.2022 · 01:47:18 ··· ··· ··· ··· ··· ···
![](https://i.ytimg.com/vi/zgD5B-w8t0M/3.jpg)
52:: Steam Deck: King of Fighters XIII(13) - Bugged-
01.01.1970 · 01:00:00 ··· 28.04.2022 · 01:40:48 ··· ··· ··· ··· ··· ···
![](https://i.ytimg.com/vi/UgNvy9dOlU4/default.jpg)
53:: Steam Deck: Shadow Tactics Blades of the Shogun
01.01.1970 · 01:00:00 ··· 28.04.2022 · 01:29:32 ··· ··· ··· ··· ··· ···
![](https://i.ytimg.com/vi/JKxVtaj1Iio/3.jpg)
54:: Steam Deck: BloodStained Ritual of the Night
01.01.1970 · 01:00:00 ··· 28.04.2022 · 01:22:49 ··· ··· ··· ··· ··· ···
![](https://i.ytimg.com/vi/7tJBocWpRzk/default.jpg)
55:: Steam Deck: Prince of Persia
01.01.1970 · 01:00:00 ··· 26.04.2022 · 05:06:25 ··· ··· ··· ··· ··· ···
![](https://i.ytimg.com/vi/PBZz-NJ7es4/2.jpg)
56:: Steam Deck: Prince of Persia Warrior Within
01.01.1970 · 01:00:00 ··· 26.04.2022 · 04:34:50 ··· ··· ··· ··· ··· ···
![](https://i.ytimg.com/vi/Cxsrx0qzHtU/2.jpg)
57:: Steam Deck: Prototype
01.01.1970 · 01:00:00 ··· 26.04.2022 · 04:33:22 ··· ··· ··· ··· ··· ···