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**?xml version="1.0" encoding="UTF-8"?> feed xmlns:yt="http://www.youtube.com/xml/schemas/2015" xmlns:media="http://search.yahoo.com/mrss/" xmlns="http://www.w3.org/2005/Atom"> link rel="self" href="http://www.youtube.com/feeds/videos.xml?channel_id=UCWQcM_-0jMI7D3dZflf0O4w"/> id>yt:channel:WQcM_-0jMI7D3dZflf0O4w/id> yt:channelId>WQcM_-0jMI7D3dZflf0O4w/yt:channelId> title>GoodXP/title> link rel="alternate" href="https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w"/> author> name>GoodXP/name> uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri> /author> published>2022-03-27T03:53:09+00:00/published> entry> id>yt:video:proRgF2rrCs/id> yt:videoId>proRgF2rrCs/yt:videoId> yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId> title>Godot Game Dev | Finish a Game in a Month | 🔴 Live | #bip #godot #blender #gamedev/title> link rel="alternate" href="https://www.youtube.com/watch?v=proRgF2rrCs"/> author> name>GoodXP/name> uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri> /author> published>2024-04-21T20:16:35+00:00/published> updated>2024-08-25T06:02:46+00:00/updated> media:group> media:title>Godot Game Dev | Finish a Game in a Month | 🔴 Live | #bip #godot #blender #gamedev/media:title> media:content url="https://www.youtube.com/v/proRgF2rrCs?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i1.ytimg.com/vi/proRgF2rrCs/hqdefault.jpg" width="480" height="360"/> media:description>Godot Game Engine and BLENDER Working on Player Character Controller and Modelling Player Character for my game I make games and web apps. I play games. a Solopreneur, an Indie Dev. A Gamer. I am a guy who wants to share what he creates in this corner of the internet. Yet I get distracted easily, so expect anything! I'm a software developer who's really into games. I'm learning to make them myself now! Ask me next time, and I'll say I'm a game developer. Even better, I might tell you I've got my own indie game studio! This is also a kind of therapy and self-growth for me. It's about not being perfect, enjoying who I am and what I do, and being open about it all. It's about sharing too. I love putting out there what I make, what I learn, and what I think. And it keeps me going. It's the kick I need to come back and keep at it, day after day. Discord Community: https://discord.gg/epwquNJaup Twitch: https://www.twitch.tv/goodxp_ https://www.goodxp.games/media:description> media:community> media:starRating count="0" average="0.00" min="1" max="5"/> media:statistics views="0"/> /media:community> /media:group> /entry> entry> id>yt:video:5mVj9kUvvIY/id> yt:videoId>5mVj9kUvvIY/yt:videoId> yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId> title>Planned Updates to Personal Blog Website (Next.js version 14) & Other Channel Updates/title> link rel="alternate" href="https://www.youtube.com/watch?v=5mVj9kUvvIY"/> author> name>GoodXP/name> uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri> /author> published>2023-11-08T12:53:38+00:00/published> updated>2024-09-24T19:09:17+00:00/updated> media:group> media:title>Planned Updates to Personal Blog Website (Next.js version 14) & Other Channel Updates/media:title> media:content url="https://www.youtube.com/v/5mVj9kUvvIY?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i2.ytimg.com/vi/5mVj9kUvvIY/hqdefault.jpg" width="480" height="360"/> media:description>In this series, I will be building my blog and portfolio app in livestreams. The tech stack I will use is Next.js + Ghost.org. Site is/will be live on afaruk.dev Public Repo is available here: https://github.com/afgonullu/afarukdev-nextjs Tech Stack Next.js 14 Typescript Tailwind Husky Storybook Jest ESLint Prettier I will be building using industry best practices and with scalability, sustainability and maintainability in mind. I will try to utilize these features in my coding practice Semantic Project Organization Engine Locking Linting and Formatting Commit Linting Tailwind Theme & Font Typography Scales Tailwind Linting Component Templates Component Styling Ghost is served from Digital Ocean and Next.js app will be deployed to Vercel./media:description> media:community> media:starRating count="6" average="5.00" min="1" max="5"/> media:statistics views="230"/> /media:community> /media:group> /entry> entry> id>yt:video:4LTU-OJkppg/id> yt:videoId>4LTU-OJkppg/yt:videoId> yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId> title>Creating OBS Overlay HUDs Dashboard App with Next.js! Part 4 - Internet Works With Me/title> link rel="alternate" href="https://www.youtube.com/watch?v=4LTU-OJkppg"/> author> name>GoodXP/name> uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri> /author> published>2023-06-13T19:26:21+00:00/published> updated>2024-08-23T05:34:05+00:00/updated> media:group> media:title>Creating OBS Overlay HUDs Dashboard App with Next.js! Part 4 - Internet Works With Me/media:title> media:content url="https://www.youtube.com/v/4LTU-OJkppg?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i1.ytimg.com/vi/4LTU-OJkppg/hqdefault.jpg" width="480" height="360"/> media:description>In this video, I will create a dashboard app with Next.js to create custom OBS overlay HUDs that makes the process seamless and straightforward. This app is going to be perfect for streamers and content creators who want to create a unique and branded look for their content. With this app, anyone will have a custom, unique and modular overlay for their content. As the app and community matures, we can have component libraries which would cover the entire need and process of designing and creating your OBS overlay HUDs, including selecting the perfect colors, adding your own graphics and logos, and customizing the layout. Tech Stack Next.js 13 Typescript Tailwind Husky Storybook Jest ESLint Prettier/media:description> media:community> media:starRating count="1" average="5.00" min="1" max="5"/> media:statistics views="43"/> /media:community> /media:group> /entry> entry> id>yt:video:55V8lzTaHQ0/id> yt:videoId>55V8lzTaHQ0/yt:videoId> yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId> title>Creating OBS Overlay HUDs Dashboard App with Next.js! Part 3 - Internet Works With Me/title> link rel="alternate" href="https://www.youtube.com/watch?v=55V8lzTaHQ0"/> author> name>GoodXP/name> uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri> /author> published>2023-06-09T19:59:54+00:00/published> updated>2024-08-22T17:23:43+00:00/updated> media:group> media:title>Creating OBS Overlay HUDs Dashboard App with Next.js! Part 3 - Internet Works With Me/media:title> media:content url="https://www.youtube.com/v/55V8lzTaHQ0?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i2.ytimg.com/vi/55V8lzTaHQ0/hqdefault.jpg" width="480" height="360"/> media:description>In this video, I will create a dashboard app with Next.js to create custom OBS overlay HUDs that makes the process seamless and straightforward. This app is going to be perfect for streamers and content creators who want to create a unique and branded look for their content. With this app, anyone will have a custom, unique and modular overlay for their content. As the app and community matures, we can have component libraries which would cover the entire need and process of designing and creating your OBS overlay HUDs, including selecting the perfect colors, adding your own graphics and logos, and customizing the layout. Tech Stack Next.js 13 Typescript Tailwind Husky Storybook Jest ESLint Prettier/media:description> media:community> media:starRating count="2" average="5.00" min="1" max="5"/> media:statistics views="26"/> /media:community> /media:group> /entry> entry> id>yt:video:tqBjE8f-piE/id> yt:videoId>tqBjE8f-piE/yt:videoId> yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId> title>Creating OBS Overlay HUDs Dashboard App with Next.js! Part 3 - Internet Works With Me/title> link rel="alternate" href="https://www.youtube.com/watch?v=tqBjE8f-piE"/> author> name>GoodXP/name> uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri> /author> published>2023-06-09T18:34:05+00:00/published> updated>2024-08-25T03:02:47+00:00/updated> media:group> media:title>Creating OBS Overlay HUDs Dashboard App with Next.js! Part 3 - Internet Works With Me/media:title> media:content url="https://www.youtube.com/v/tqBjE8f-piE?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i1.ytimg.com/vi/tqBjE8f-piE/hqdefault.jpg" width="480" height="360"/> media:description>In this video, I will create a dashboard app with Next.js to create custom OBS overlay HUDs that makes the process seamless and straightforward. This app is going to be perfect for streamers and content creators who want to create a unique and branded look for their content. With this app, anyone will have a custom, unique and modular overlay for their content. As the app and community matures, we can have component libraries which would cover the entire need and process of designing and creating your OBS overlay HUDs, including selecting the perfect colors, adding your own graphics and logos, and customizing the layout. Tech Stack Next.js 13 Typescript Tailwind Husky Storybook Jest ESLint Prettier/media:description> media:community> media:starRating count="1" average="5.00" min="1" max="5"/> media:statistics views="43"/> /media:community> /media:group> /entry> entry> id>yt:video:5yFoHZbhXDQ/id> yt:videoId>5yFoHZbhXDQ/yt:videoId> yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId> title>Creating OBS Overlay HUDs Dashboard App with Next.js! Part 2 - Internet Works With Me/title> link rel="alternate" href="https://www.youtube.com/watch?v=5yFoHZbhXDQ"/> author> name>GoodXP/name> uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri> /author> published>2023-06-07T19:20:26+00:00/published> updated>2024-08-23T04:53:26+00:00/updated> media:group> media:title>Creating OBS Overlay HUDs Dashboard App with Next.js! Part 2 - Internet Works With Me/media:title> media:content url="https://www.youtube.com/v/5yFoHZbhXDQ?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i2.ytimg.com/vi/5yFoHZbhXDQ/hqdefault.jpg" width="480" height="360"/> media:description>In this video, I will create a dashboard app with Next.js to create custom OBS overlay HUDs that makes the process seamless and straightforward. This app is going to be perfect for streamers and content creators who want to create a unique and branded look for their content. With this app, anyone will have a custom, unique and modular overlay for their content. As the app and community matures, we can have component libraries which would cover the entire need and process of designing and creating your OBS overlay HUDs, including selecting the perfect colors, adding your own graphics and logos, and customizing the layout. Tech Stack Next.js 13 Typescript Tailwind Husky Storybook Jest ESLint Prettier/media:description> media:community> media:starRating count="3" average="5.00" min="1" max="5"/> media:statistics views="33"/> /media:community> /media:group> /entry> entry> id>yt:video:vV-yxwFL8Bg/id> yt:videoId>vV-yxwFL8Bg/yt:videoId> yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId> title>Creating OBS Overlay HUDs Dashboard App with Next.js! - Open Development Session/title> link rel="alternate" href="https://www.youtube.com/watch?v=vV-yxwFL8Bg"/> author> name>GoodXP/name> uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri> /author> published>2023-06-01T19:45:34+00:00/published> updated>2024-08-26T15:35:16+00:00/updated> media:group> media:title>Creating OBS Overlay HUDs Dashboard App with Next.js! - Open Development Session/media:title> media:content url="https://www.youtube.com/v/vV-yxwFL8Bg?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i3.ytimg.com/vi/vV-yxwFL8Bg/hqdefault.jpg" width="480" height="360"/> media:description>In this video, I will create a dashboard app with Next.js to create custom OBS overlay HUDs that makes the process seamless and straightforward. This app is going to be perfect for streamers and content creators who want to create a unique and branded look for their content. With this app, anyone will have a custom, unique and modular overlay for their content. As the app and community matures, we can have component libraries which would cover the entire need and process of designing and creating your OBS overlay HUDs, including selecting the perfect colors, adding your own graphics and logos, and customizing the layout. Tech Stack Next.js 13 Typescript Tailwind Husky Storybook Jest ESLint Prettier/media:description> media:community> media:starRating count="5" average="5.00" min="1" max="5"/> media:statistics views="76"/> /media:community> /media:group> /entry> entry> id>yt:video:i8kBB2MLXBU/id> yt:videoId>i8kBB2MLXBU/yt:videoId> yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId> title>Migrating /pages to /app in Next.js v.13/title> link rel="alternate" href="https://www.youtube.com/watch?v=i8kBB2MLXBU"/> author> name>GoodXP/name> uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri> /author> published>2023-05-23T19:08:29+00:00/published> updated>2024-08-30T00:42:31+00:00/updated> media:group> media:title>Migrating /pages to /app in Next.js v.13/media:title> media:content url="https://www.youtube.com/v/i8kBB2MLXBU?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i2.ytimg.com/vi/i8kBB2MLXBU/hqdefault.jpg" width="480" height="360"/> media:description>In this series, I will be building my blog and portfolio app in livestreams. The tech stack I will use is Next.js + Ghost.org. Site is/will be live on afaruk.dev Public Repo is available here: https://github.com/afgonullu/afarukdev-nextjs Tech Stack Next.js 13 Typescript Tailwind Husky Storybook Jest ESLint Prettier I will be building using industry best practices and with scalability, sustainability and maintainability in mind. I will try to utilize these features in my coding practice Semantic Project Organization Engine Locking Linting and Formatting Commit Linting Tailwind Theme & Font Typography Scales Tailwind Linting Component Templates Component Styling Ghost is served from Digital Ocean and Next.js app will be deployed to Vercel./media:description> media:community> media:starRating count="14" average="5.00" min="1" max="5"/> media:statistics views="781"/> /media:community> /media:group> /entry> entry> id>yt:video:4JpM2S35Lv0/id> yt:videoId>4JpM2S35Lv0/yt:videoId> yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId> title>Migrating from pages to app directory Next.js v.13 & Tailwind Blog and Portfolio Website Part 21/title> link rel="alternate" href="https://www.youtube.com/watch?v=4JpM2S35Lv0"/> author> name>GoodXP/name> uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri> /author> published>2023-05-22T19:06:45+00:00/published> updated>2024-08-20T03:26:35+00:00/updated> media:group> media:title>Migrating from pages to app directory Next.js v.13 & Tailwind Blog and Portfolio Website Part 21/media:title> media:content url="https://www.youtube.com/v/4JpM2S35Lv0?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i1.ytimg.com/vi/4JpM2S35Lv0/hqdefault.jpg" width="480" height="360"/> media:description>In this series, I will be building my blog and portfolio app in livestreams. The tech stack I will use is Next.js + Ghost.org. Site is/will be live on afaruk.dev Public Repo is available here: https://github.com/afgonullu/afarukdev-nextjs Tech Stack Next.js 13 Typescript Tailwind Husky Storybook Jest ESLint Prettier I will be building using industry best practices and with scalability, sustainability and maintainability in mind. I will try to utilize these features in my coding practice Semantic Project Organization Engine Locking Linting and Formatting Commit Linting Tailwind Theme & Font Typography Scales Tailwind Linting Component Templates Component Styling Ghost is served from Digital Ocean and Next.js app will be deployed to Vercel./media:description> media:community> media:starRating count="7" average="5.00" min="1" max="5"/> media:statistics views="111"/> /media:community> /media:group> /entry> entry> id>yt:video:tR8C_az7pSc/id> yt:videoId>tR8C_az7pSc/yt:videoId> yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId> title>Next.js v.13 & Tailwind Blog and Portfolio Website Part 20 - WRAP/title> link rel="alternate" href="https://www.youtube.com/watch?v=tR8C_az7pSc"/> author> name>GoodXP/name> uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri> /author> published>2023-05-17T18:42:20+00:00/published> updated>2024-09-24T18:08:32+00:00/updated> media:group> media:title>Next.js v.13 & Tailwind Blog and Portfolio Website Part 20 - WRAP/media:title> media:content url="https://www.youtube.com/v/tR8C_az7pSc?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i1.ytimg.com/vi/tR8C_az7pSc/hqdefault.jpg" width="480" height="360"/> media:description>In this series, I will be building my blog and portfolio app in livestreams. The tech stack I will use is Next.js + Ghost.org. Site is/will be live on afaruk.dev Public Repo is available here: https://github.com/afgonullu/afarukdev-nextjs Tech Stack Next.js 13 Typescript Tailwind Husky Storybook Jest ESLint Prettier I will be building using industry best practices and with scalability, sustainability and maintainability in mind. I will try to utilize these features in my coding practice Semantic Project Organization Engine Locking Linting and Formatting Commit Linting Tailwind Theme & Font Typography Scales Tailwind Linting Component Templates Component Styling Ghost is served from Digital Ocean and Next.js app will be deployed to Vercel./media:description> media:community> media:starRating count="11" average="5.00" min="1" max="5"/> media:statistics views="250"/> /media:community> /media:group> /entry> entry> id>yt:video:KonMAgTVAGQ/id> yt:videoId>KonMAgTVAGQ/yt:videoId> yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId> title>Next.js v.13 & Tailwind Blog and Portfolio Website Part 19/title> link rel="alternate" href="https://www.youtube.com/watch?v=KonMAgTVAGQ"/> author> name>GoodXP/name> uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri> /author> published>2023-05-12T19:06:36+00:00/published> updated>2024-09-23T23:10:08+00:00/updated> media:group> media:title>Next.js v.13 & Tailwind Blog and Portfolio Website Part 19/media:title> media:content url="https://www.youtube.com/v/KonMAgTVAGQ?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i4.ytimg.com/vi/KonMAgTVAGQ/hqdefault.jpg" width="480" height="360"/> media:description>In this series, I will be building my blog and portfolio app in livestreams. The tech stack I will use is Next.js + Ghost.org. Site is/will be live on afaruk.dev Public Repo is available here: https://github.com/afgonullu/afarukdev-nextjs Tech Stack Next.js 13 Typescript Tailwind Husky Storybook Jest ESLint Prettier I will be building using industry best practices and with scalability, sustainability and maintainability in mind. I will try to utilize these features in my coding practice Semantic Project Organization Engine Locking Linting and Formatting Commit Linting Tailwind Theme & Font Typography Scales Tailwind Linting Component Templates Component Styling Ghost is served from Digital Ocean and Next.js app will be deployed to Vercel./media:description> media:community> media:starRating count="9" average="5.00" min="1" max="5"/> media:statistics views="265"/> /media:community> /media:group> /entry> entry> id>yt:video:9oGxMa0IbXo/id> yt:videoId>9oGxMa0IbXo/yt:videoId> yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId> title>Finish Layout and Footer Component - Next.js v.13 Blog and Portfolio Website Part 18/title> link rel="alternate" href="https://www.youtube.com/watch?v=9oGxMa0IbXo"/> author> name>GoodXP/name> uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri> /author> published>2023-05-11T19:57:55+00:00/published> updated>2024-08-29T07:32:16+00:00/updated> media:group> media:title>Finish Layout and Footer Component - Next.js v.13 Blog and Portfolio Website Part 18/media:title> media:content url="https://www.youtube.com/v/9oGxMa0IbXo?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i2.ytimg.com/vi/9oGxMa0IbXo/hqdefault.jpg" width="480" height="360"/> media:description>In this series, I will be building my blog and portfolio app in livestreams. The tech stack I will use is Next.js + Ghost.org. Site is/will be live on afaruk.dev Public Repo is available here: https://github.com/afgonullu/afarukdev-nextjs Tech Stack Next.js 13 Typescript Tailwind Husky Storybook Jest ESLint Prettier I will be building using industry best practices and with scalability, sustainability and maintainability in mind. I will try to utilize these features in my coding practice Semantic Project Organization Engine Locking Linting and Formatting Commit Linting Tailwind Theme & Font Typography Scales Tailwind Linting Component Templates Component Styling Ghost is served from Digital Ocean and Next.js app will be deployed to Vercel./media:description> media:community> media:starRating count="6" average="5.00" min="1" max="5"/> media:statistics views="142"/> /media:community> /media:group> /entry> entry> id>yt:video:sfnXDh6AKDo/id> yt:videoId>sfnXDh6AKDo/yt:videoId> yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId> title>Finishing Up Footer Component - Next.js v.13 Blog and Portfolio Website Part 17/title> link rel="alternate" href="https://www.youtube.com/watch?v=sfnXDh6AKDo"/> author> name>GoodXP/name> uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri> /author> published>2023-05-08T04:51:12+00:00/published> updated>2024-09-24T03:06:23+00:00/updated> media:group> media:title>Finishing Up Footer Component - Next.js v.13 Blog and Portfolio Website Part 17/media:title> media:content url="https://www.youtube.com/v/sfnXDh6AKDo?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i4.ytimg.com/vi/sfnXDh6AKDo/hqdefault.jpg" width="480" height="360"/> media:description>In this series, I will be building my blog and portfolio app in livestreams. The tech stack I will use is Next.js + Ghost.org. Site is/will be live on afaruk.dev Public Repo is available here: https://github.com/afgonullu/afarukdev-nextjs Tech Stack Next.js 13 Typescript Tailwind Husky Storybook Jest ESLint Prettier I will be building using industry best practices and with scalability, sustainability and maintainability in mind. I will try to utilize these features in my coding practice Semantic Project Organization Engine Locking Linting and Formatting Commit Linting Tailwind Theme & Font Typography Scales Tailwind Linting Component Templates Component Styling Ghost is served from Digital Ocean and Next.js app will be deployed to Vercel./media:description> media:community> media:starRating count="2" average="5.00" min="1" max="5"/> media:statistics views="46"/> /media:community> /media:group> /entry> entry> id>yt:video:bxWW412nrv4/id> yt:videoId>bxWW412nrv4/yt:videoId> yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId> title>Data Model for Super ChatGPT with OpenAI API + Vercel Postgres + Next.js 13 App Router | Live #2/title> link rel="alternate" href="https://www.youtube.com/watch?v=bxWW412nrv4"/> author> name>GoodXP/name> uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri> /author> published>2023-05-05T20:13:12+00:00/published> updated>2024-09-25T14:39:20+00:00/updated> media:group> media:title>Data Model for Super ChatGPT with OpenAI API + Vercel Postgres + Next.js 13 App Router | Live #2/media:title> media:content url="https://www.youtube.com/v/bxWW412nrv4?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i3.ytimg.com/vi/bxWW412nrv4/hqdefault.jpg" width="480" height="360"/> media:description>Data Modeling and UI Design Research Live coding with all its hiccups, trial&errors and debugs. Lots of document reading, code refactoring and aha! moments. Swinging between feeling stupid and genius, we design, plan and implement interesting projects together. Join Us! An endangered koala bear, native to the Amazon rainforests, that is about to be hit by a meteor is saved with every LIKE and SUBSCRIBE! So USE THEM! It means a lot to the koala bear community. In this video series, we will be working with OpenAI API + Vercel Postgres + Next.js 13 App Router Are you excited as I am? Share your excitement and thoughts in the comments section below. Live streams are every Monday, Wednesday and Friday mornings, Central European Time./media:description> media:community> media:starRating count="5" average="5.00" min="1" max="5"/> media:statistics views="98"/> /media:community> /media:group> /entry> entry> id>yt:video:JUurcb-kFBU/id> yt:videoId>JUurcb-kFBU/yt:videoId> yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId> title>Super ChatGPT with OpenAI API + Vercel Postgres + Next.js 13 App Router | Live Coding Sessions #1/title> link rel="alternate" href="https://www.youtube.com/watch?v=JUurcb-kFBU"/> author> name>GoodXP/name> uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri> /author> published>2023-05-03T19:40:23+00:00/published> updated>2024-08-24T19:09:44+00:00/updated> media:group> media:title>Super ChatGPT with OpenAI API + Vercel Postgres + Next.js 13 App Router | Live Coding Sessions #1/media:title> media:content url="https://www.youtube.com/v/JUurcb-kFBU?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i3.ytimg.com/vi/JUurcb-kFBU/hqdefault.jpg" width="480" height="360"/> media:description>Live coding with all its hiccups, trial&errors and debugs. Lots of document reading, code refactoring and aha! moments. Swinging between feeling stupid and genius, we design, plan and implement interesting projects together. Join Us! An endangered koala bear, native to the Amazon rainforests, that is about to be hit by a meteor is saved with every LIKE and SUBSCRIBE! So USE THEM! It means a lot to the koala bear community. In this video series, we will be working with OpenAI API + Vercel Postgres + Next.js 13 App Router Are you excited as I am? Share your excitement and thoughts in the comments section below. Live streams are every Monday, Wednesday and Friday mornings, Central European Time. 0:00 Pre - Introduction 1:19 Real Introduction - Start Here :) :) 3:20 General Direction of the ChatGPT Project 3:40 Tech Stack Introduction 6:20 Begin Project 7:40 Create Next App 12:40 Reading Documentation for App Router Next.js - Skip if you want, nothing really 21:10 Setup Vercel Postgres 25:10 Connect Vercel Postgres to Project 30:00 Quick Break and Installing some Fonts :? :) 34:40 Pull database secrets into the project using Vercel CLI/media:description> media:community> media:starRating count="6" average="5.00" min="1" max="5"/> media:statistics views="214"/> /media:community> /media:group> /entry> /feed>

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GoodXP

1:: Sound Levels (#15) Live Godot Game Development Stream!

31.07.2024 · 03:03:28 ··· MiTTwoch ··· 21.09.2024 · 18:42:25 ···

2:: Music & Sounds (#14) Live Godot Game Development Stream!

30.07.2024 · 01:48:19 ··· Dienstag ··· 21.09.2024 · 18:42:25 ···

3:: Easy Asset Catalogs in Godot (#13) Live Godot Game Development Stream!

24.07.2024 · 01:41:04 ··· MiTTwoch ··· 21.09.2024 · 18:42:25 ···

4:: Asset Hunting and Progress Report (#12) Live Godot Game Development Stream!

23.07.2024 · 02:08:36 ··· Dienstag ··· 21.09.2024 · 18:42:25 ···

5:: Maybe Procedural Levels (#11) Live Godot Game Development Stream!

20.07.2024 · 01:57:08 ··· Samstag ··· 21.09.2024 · 18:42:25 ···

6:: More on Camera Movements (#10) Live Godot Game Development Stream!

18.07.2024 · 02:08:48 ··· Donnerstag ··· 21.09.2024 · 18:42:25 ···

7:: Camera Controls and Transitions (#9) Live Godot Game Development Stream!

17.07.2024 · 02:40:43 ··· MiTTwoch ··· 21.09.2024 · 18:42:25 ···

8:: Free Camera and Debug Mode (#8) Live Godot Game Development Stream!

13.07.2024 · 02:20:17 ··· Samstag ··· 21.09.2024 · 18:42:25 ···

9:: Camera Director (#7) Live Godot Game Development Stream!

12.07.2024 · 01:29:07 ··· Freitag ··· 21.09.2024 · 18:42:25 ···

10:: Main Menu to Game Start Transition (#6) Live Godot Game Development Stream!

10.07.2024 · 02:14:23 ··· MiTTwoch ··· 21.09.2024 · 18:42:25 ···

11:: Themed Main Menu and Transition (#6) Live Godot Game Development Stream!

09.07.2024 · 02:24:51 ··· Dienstag ··· 21.09.2024 · 18:42:25 ···

12:: Shooting Bullets, Spawning Nodes on User Event (#6) Live Godot Game Development Stream!

06.07.2024 · 03:51:47 ··· Samstag ··· 21.09.2024 · 18:42:25 ···

13:: Shooting Bullets, Spawning Nodes on User Event (#5) Live Godot Game Development Stream!

05.07.2024 · 04:03:36 ··· Freitag ··· 21.09.2024 · 18:42:25 ···

14:: Camera3D, Settings and Effects (#4) Live Godot Game Development Stream!

04.07.2024 · 01:56:16 ··· Donnerstag ··· 21.09.2024 · 18:42:25 ···

15:: Setting Up A Prototype Scene (#3) Live GODOT Game Development Stream

03.07.2024 · 02:26:50 ··· MiTTwoch ··· 21.09.2024 · 18:42:25 ···

16:: Coherence🔴 [Godot 4.2] GAME DEV

28.05.2024 · 01:05:22 ··· Dienstag ··· 03.07.2024 · 17:40:29 ···

17:: Planning Ahead 🔴 [Godot 4.2] GAME DEV

23.05.2024 · 02:26:22 ··· Donnerstag ··· 03.07.2024 · 17:40:29 ···

18:: Adding Sounds to My Game 🔴 [Godot 4.2] GAME DEV

18.05.2024 · 02:01:22 ··· Samstag ··· 03.07.2024 · 17:40:29 ···

19:: Inventing a Life of a Game Dev 🔴 [Godot 4.2] GAME DEV

16.05.2024 · 01:58:51 ··· Donnerstag ··· 03.07.2024 · 17:40:29 ···

20:: Inventing a Life of a Game Dev 🔴 [Godot 4.2] GAME DEV

15.05.2024 · 02:03:49 ··· MiTTwoch ··· 03.07.2024 · 17:40:29 ···

21:: Hades 2 First Look on RTX 4090 🔴

09.05.2024 · 04:15:25 ··· Donnerstag ··· 03.07.2024 · 17:40:29 ···

22:: Figuring out the life of a Game Dev 🔴 [Godot 4.2] GAME DEV 🔴 Artifactum

08.05.2024 · 13:40:12 ··· MiTTwoch ··· 03.07.2024 · 17:40:29 ···

23:: Hades 2 First Look on RTX 4090 🔴

07.05.2024 · 13:12:07 ··· Dienstag ··· 03.07.2024 · 17:40:29 ···

24:: Figuring out the life of a Game Dev 🔴 [Godot 4.2] GAME DEV 🔴 Artifactum

07.05.2024 · 01:15:26 ··· Dienstag ··· 03.07.2024 · 17:40:29 ···

25:: [Godot 4.2] GAME DEV 🔴 Artifactum

03.05.2024 · 23:02:54 ··· Freitag ··· 03.07.2024 · 17:40:29 ···

26:: [Godot 4.2] GAME DEV 🔴 Artifactum

03.05.2024 · 15:35:15 ··· Freitag ··· 03.07.2024 · 17:40:29 ···

27:: Manor Lords First Look on RTX 4090 🔴 Artifactum

30.04.2024 · 02:56:10 ··· Dienstag ··· 03.07.2024 · 17:40:29 ···

28:: [Godot 4.2] GAME DEV 🔴 Artifactum

27.04.2024 · 01:49:34 ··· Samstag ··· 03.07.2024 · 17:40:29 ···

29:: [Godot 4.2] GAME DEV 🔴 Artifactum

25.04.2024 · 15:20:48 ··· Donnerstag ··· 03.07.2024 · 17:40:29 ···

30:: [Godot 4.2] Artifactum Live Game Dev and Stuff 🔴 🚀 !project

25.04.2024 · 02:16:47 ··· Donnerstag ··· 03.07.2024 · 17:40:29 ···

31:: Godot Game Dev | Finish a Game in a Month | 🔴 Live | #bip #godot #blender #gamedev

21.04.2024 · 22:16:35 ··· Sonntag ··· 28.09.2024 · 19:10:04 ···

32:: Should I get 4090? Chill Late-Night Gaming

09.01.2024 · 23:03:38 ··· Dienstag ··· 03.07.2024 · 17:40:29 ···

33:: Should I get 4090? Chill Late-Night Gaming

09.01.2024 · 23:02:36 ··· Dienstag ··· 03.07.2024 · 17:40:29 ···

34:: Chill Late-Night Gaming

08.01.2024 · 13:46:53 ··· Montag ··· 03.07.2024 · 17:40:29 ···

35:: Late-Night Therapeutics and Research

01.12.2023 · 13:25:14 ··· Freitag ··· 03.07.2024 · 17:40:29 ···

36:: Planned Updates to Personal Blog Website (Next.js version 14) & Other Channel Updates

08.11.2023 · 14:53:38 ··· MiTTwoch ··· 28.09.2024 · 19:10:04 ···

37:: var vs let & Scope - Learn JavaScript Basics by Following freeCodeCamp Curriculum 9 of 113

23.06.2023 · 17:00:16 ··· Freitag ··· 03.07.2024 · 17:40:29 ···

38:: Case Sensitivity - Learn JavaScript Basics by Following freeCodeCamp Curriculum 8 of 113

22.06.2023 · 17:00:40 ··· Donnerstag ··· 03.07.2024 · 17:40:29 ···

39:: String vs Number - Learn JavaScript Basics (by Following freeCodeCamp Curriculum) #7 of 113

21.06.2023 · 17:00:08 ··· MiTTwoch ··· 03.07.2024 · 17:40:29 ···

40:: String - Learn JavaScript Basics by Following freeCodeCamp Curriculum 6 of 113

20.06.2023 · 17:00:17 ··· Dienstag ··· 03.07.2024 · 17:40:29 ···

41:: 🔴 Assassin's Creed Valhalla Ep.7 🔴 LIVE Gameplay 1440p RTX 3080Ti - Pixel Respite

20.06.2023 · 10:27:08 ··· Dienstag ··· 03.07.2024 · 17:40:29 ···

42:: Initialization - Learn JavaScript Basics by Following freeCodeCamp Curriculum 5 of 113

19.06.2023 · 17:00:12 ··· Montag ··· 03.07.2024 · 17:40:29 ···

43:: 🔴 Assassin's Creed Valhalla Ep.6 🔴 LIVE Gameplay 1440p RTX 3080Ti - Pixel Respite

18.06.2023 · 10:54:01 ··· Sonntag ··· 03.07.2024 · 17:40:29 ···

44:: Outer Wilds Part 3 | Ultra RTX 3080Ti 1440p60

17.06.2023 · 20:42:42 ··· Samstag ··· 03.07.2024 · 17:40:29 ···


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