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**?xml version="1.0" encoding="UTF-8"?> feed xmlns:yt="http://www.youtube.com/xml/schemas/2015" xmlns:media="http://search.yahoo.com/mrss/" xmlns="http://www.w3.org/2005/Atom"> link rel="self" href="http://www.youtube.com/feeds/videos.xml?channel_id=UCWQcM_-0jMI7D3dZflf0O4w"/> id>yt:channel:WQcM_-0jMI7D3dZflf0O4w/id> yt:channelId>WQcM_-0jMI7D3dZflf0O4w/yt:channelId> title>GoodXP/title> link rel="alternate" href="https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w"/> author> name>GoodXP/name> uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri> /author> published>2022-03-27T03:53:09+00:00/published> entry> id>yt:video:O8EJn7y5aFI/id> yt:videoId>O8EJn7y5aFI/yt:videoId> yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId> title>A Brief Introduction To Unreal if you are switching from Unity or Godot | Live/title> link rel="alternate" href="https://www.youtube.com/watch?v=O8EJn7y5aFI"/> author> name>GoodXP/name> uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri> /author> published>2024-11-02T01:31:03+00:00/published> updated>2024-11-04T21:05:22+00:00/updated> media:group> media:title>A Brief Introduction To Unreal if you are switching from Unity or Godot | Live/media:title> media:content url="https://www.youtube.com/v/O8EJn7y5aFI?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i4.ytimg.com/vi/O8EJn7y5aFI/hqdefault.jpg" width="480" height="360"/> media:description>I am a solopreneur, an aspiring Stoic & Polymath, an Engineer, and I am Creating Software | with Typescript, AI, Unreal What to Expect: - Game Dev with Unreal - Web Dev - AI Dev - Co-working on stream I am working with Unreal on my Game Dev Projects, and wirh Typescript, Node.js, Next.js, and React Native on Web Apps. 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I use LangChain and LangGraph among native Platform APIs as neeeded. Sharing the Fun and Thrill of building and creating things is the main objective here. 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The tech stack I will use is Next.js + Ghost.org. Site is/will be live on afaruk.dev Public Repo is available here: https://github.com/afgonullu/afarukdev-nextjs Tech Stack Next.js 14 Typescript Tailwind Husky Storybook Jest ESLint Prettier I will be building using industry best practices and with scalability, sustainability and maintainability in mind. I will try to utilize these features in my coding practice Semantic Project Organization Engine Locking Linting and Formatting Commit Linting Tailwind Theme & Font Typography Scales Tailwind Linting Component Templates Component Styling Ghost is served from Digital Ocean and Next.js app will be deployed to Vercel./media:description> media:community> media:starRating count="6" average="5.00" min="1" max="5"/> media:statistics views="270"/> /media:community> /media:group> /entry> entry> id>yt:video:4LTU-OJkppg/id> yt:videoId>4LTU-OJkppg/yt:videoId> yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId> title>Creating OBS Overlay HUDs Dashboard App with Next.js! Part 4 - Internet Works With Me/title> link rel="alternate" href="https://www.youtube.com/watch?v=4LTU-OJkppg"/> author> name>GoodXP/name> uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri> /author> published>2023-06-13T19:26:21+00:00/published> updated>2024-08-23T05:34:05+00:00/updated> media:group> media:title>Creating OBS Overlay HUDs Dashboard App with Next.js! Part 4 - Internet Works With Me/media:title> media:content url="https://www.youtube.com/v/4LTU-OJkppg?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i1.ytimg.com/vi/4LTU-OJkppg/hqdefault.jpg" width="480" height="360"/> media:description>In this video, I will create a dashboard app with Next.js to create custom OBS overlay HUDs that makes the process seamless and straightforward. This app is going to be perfect for streamers and content creators who want to create a unique and branded look for their content. With this app, anyone will have a custom, unique and modular overlay for their content. As the app and community matures, we can have component libraries which would cover the entire need and process of designing and creating your OBS overlay HUDs, including selecting the perfect colors, adding your own graphics and logos, and customizing the layout. Tech Stack Next.js 13 Typescript Tailwind Husky Storybook Jest ESLint Prettier/media:description> media:community> media:starRating count="1" average="5.00" min="1" max="5"/> media:statistics views="47"/> /media:community> /media:group> /entry> entry> id>yt:video:55V8lzTaHQ0/id> yt:videoId>55V8lzTaHQ0/yt:videoId> yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId> title>Creating OBS Overlay HUDs Dashboard App with Next.js! Part 3 - Internet Works With Me/title> link rel="alternate" href="https://www.youtube.com/watch?v=55V8lzTaHQ0"/> author> name>GoodXP/name> uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri> /author> published>2023-06-09T19:59:54+00:00/published> updated>2024-08-22T17:23:43+00:00/updated> media:group> media:title>Creating OBS Overlay HUDs Dashboard App with Next.js! Part 3 - Internet Works With Me/media:title> media:content url="https://www.youtube.com/v/55V8lzTaHQ0?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i2.ytimg.com/vi/55V8lzTaHQ0/hqdefault.jpg" width="480" height="360"/> media:description>In this video, I will create a dashboard app with Next.js to create custom OBS overlay HUDs that makes the process seamless and straightforward. This app is going to be perfect for streamers and content creators who want to create a unique and branded look for their content. With this app, anyone will have a custom, unique and modular overlay for their content. As the app and community matures, we can have component libraries which would cover the entire need and process of designing and creating your OBS overlay HUDs, including selecting the perfect colors, adding your own graphics and logos, and customizing the layout. Tech Stack Next.js 13 Typescript Tailwind Husky Storybook Jest ESLint Prettier/media:description> media:community> media:starRating count="2" average="5.00" min="1" max="5"/> media:statistics views="26"/> /media:community> /media:group> /entry> entry> id>yt:video:tqBjE8f-piE/id> yt:videoId>tqBjE8f-piE/yt:videoId> yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId> title>Creating OBS Overlay HUDs Dashboard App with Next.js! Part 3 - Internet Works With Me/title> link rel="alternate" href="https://www.youtube.com/watch?v=tqBjE8f-piE"/> author> name>GoodXP/name> uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri> /author> published>2023-06-09T18:34:05+00:00/published> updated>2024-08-25T03:02:47+00:00/updated> media:group> media:title>Creating OBS Overlay HUDs Dashboard App with Next.js! Part 3 - Internet Works With Me/media:title> media:content url="https://www.youtube.com/v/tqBjE8f-piE?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i1.ytimg.com/vi/tqBjE8f-piE/hqdefault.jpg" width="480" height="360"/> media:description>In this video, I will create a dashboard app with Next.js to create custom OBS overlay HUDs that makes the process seamless and straightforward. This app is going to be perfect for streamers and content creators who want to create a unique and branded look for their content. With this app, anyone will have a custom, unique and modular overlay for their content. As the app and community matures, we can have component libraries which would cover the entire need and process of designing and creating your OBS overlay HUDs, including selecting the perfect colors, adding your own graphics and logos, and customizing the layout. Tech Stack Next.js 13 Typescript Tailwind Husky Storybook Jest ESLint Prettier/media:description> media:community> media:starRating count="1" average="5.00" min="1" max="5"/> media:statistics views="44"/> /media:community> /media:group> /entry> entry> id>yt:video:5yFoHZbhXDQ/id> yt:videoId>5yFoHZbhXDQ/yt:videoId> yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId> title>Creating OBS Overlay HUDs Dashboard App with Next.js! Part 2 - Internet Works With Me/title> link rel="alternate" href="https://www.youtube.com/watch?v=5yFoHZbhXDQ"/> author> name>GoodXP/name> uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri> /author> published>2023-06-07T19:20:26+00:00/published> updated>2024-08-23T04:53:26+00:00/updated> media:group> media:title>Creating OBS Overlay HUDs Dashboard App with Next.js! Part 2 - Internet Works With Me/media:title> media:content url="https://www.youtube.com/v/5yFoHZbhXDQ?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i2.ytimg.com/vi/5yFoHZbhXDQ/hqdefault.jpg" width="480" height="360"/> media:description>In this video, I will create a dashboard app with Next.js to create custom OBS overlay HUDs that makes the process seamless and straightforward. This app is going to be perfect for streamers and content creators who want to create a unique and branded look for their content. With this app, anyone will have a custom, unique and modular overlay for their content. As the app and community matures, we can have component libraries which would cover the entire need and process of designing and creating your OBS overlay HUDs, including selecting the perfect colors, adding your own graphics and logos, and customizing the layout. Tech Stack Next.js 13 Typescript Tailwind Husky Storybook Jest ESLint Prettier/media:description> media:community> media:starRating count="3" average="5.00" min="1" max="5"/> media:statistics views="35"/> /media:community> /media:group> /entry> entry> id>yt:video:vV-yxwFL8Bg/id> yt:videoId>vV-yxwFL8Bg/yt:videoId> yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId> title>Creating OBS Overlay HUDs Dashboard App with Next.js! - Open Development Session/title> link rel="alternate" href="https://www.youtube.com/watch?v=vV-yxwFL8Bg"/> author> name>GoodXP/name> uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri> /author> published>2023-06-01T19:45:34+00:00/published> updated>2024-08-26T15:35:16+00:00/updated> media:group> media:title>Creating OBS Overlay HUDs Dashboard App with Next.js! - Open Development Session/media:title> media:content url="https://www.youtube.com/v/vV-yxwFL8Bg?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i3.ytimg.com/vi/vV-yxwFL8Bg/hqdefault.jpg" width="480" height="360"/> media:description>In this video, I will create a dashboard app with Next.js to create custom OBS overlay HUDs that makes the process seamless and straightforward. This app is going to be perfect for streamers and content creators who want to create a unique and branded look for their content. With this app, anyone will have a custom, unique and modular overlay for their content. As the app and community matures, we can have component libraries which would cover the entire need and process of designing and creating your OBS overlay HUDs, including selecting the perfect colors, adding your own graphics and logos, and customizing the layout. Tech Stack Next.js 13 Typescript Tailwind Husky Storybook Jest ESLint Prettier/media:description> media:community> media:starRating count="5" average="5.00" min="1" max="5"/> media:statistics views="76"/> /media:community> /media:group> /entry> entry> id>yt:video:i8kBB2MLXBU/id> yt:videoId>i8kBB2MLXBU/yt:videoId> yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId> title>Migrating /pages to /app in Next.js v.13/title> link rel="alternate" href="https://www.youtube.com/watch?v=i8kBB2MLXBU"/> author> name>GoodXP/name> uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri> /author> published>2023-05-23T19:08:29+00:00/published> updated>2024-08-30T00:42:31+00:00/updated> media:group> media:title>Migrating /pages to /app in Next.js v.13/media:title> media:content url="https://www.youtube.com/v/i8kBB2MLXBU?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i2.ytimg.com/vi/i8kBB2MLXBU/hqdefault.jpg" width="480" height="360"/> media:description>In this series, I will be building my blog and portfolio app in livestreams. The tech stack I will use is Next.js + Ghost.org. Site is/will be live on afaruk.dev Public Repo is available here: https://github.com/afgonullu/afarukdev-nextjs Tech Stack Next.js 13 Typescript Tailwind Husky Storybook Jest ESLint Prettier I will be building using industry best practices and with scalability, sustainability and maintainability in mind. I will try to utilize these features in my coding practice Semantic Project Organization Engine Locking Linting and Formatting Commit Linting Tailwind Theme & Font Typography Scales Tailwind Linting Component Templates Component Styling Ghost is served from Digital Ocean and Next.js app will be deployed to Vercel./media:description> media:community> media:starRating count="14" average="5.00" min="1" max="5"/> media:statistics views="799"/> /media:community> /media:group> /entry> entry> id>yt:video:4JpM2S35Lv0/id> yt:videoId>4JpM2S35Lv0/yt:videoId> yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId> title>Migrating from pages to app directory Next.js v.13 & Tailwind Blog and Portfolio Website Part 21/title> link rel="alternate" href="https://www.youtube.com/watch?v=4JpM2S35Lv0"/> author> name>GoodXP/name> uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri> /author> published>2023-05-22T19:06:45+00:00/published> updated>2024-08-20T03:26:35+00:00/updated> media:group> media:title>Migrating from pages to app directory Next.js v.13 & Tailwind Blog and Portfolio Website Part 21/media:title> media:content url="https://www.youtube.com/v/4JpM2S35Lv0?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i1.ytimg.com/vi/4JpM2S35Lv0/hqdefault.jpg" width="480" height="360"/> media:description>In this series, I will be building my blog and portfolio app in livestreams. The tech stack I will use is Next.js + Ghost.org. Site is/will be live on afaruk.dev Public Repo is available here: https://github.com/afgonullu/afarukdev-nextjs Tech Stack Next.js 13 Typescript Tailwind Husky Storybook Jest ESLint Prettier I will be building using industry best practices and with scalability, sustainability and maintainability in mind. I will try to utilize these features in my coding practice Semantic Project Organization Engine Locking Linting and Formatting Commit Linting Tailwind Theme & Font Typography Scales Tailwind Linting Component Templates Component Styling Ghost is served from Digital Ocean and Next.js app will be deployed to Vercel./media:description> media:community> media:starRating count="7" average="5.00" min="1" max="5"/> media:statistics views="113"/> /media:community> /media:group> /entry> entry> id>yt:video:tR8C_az7pSc/id> yt:videoId>tR8C_az7pSc/yt:videoId> yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId> title>Next.js v.13 & Tailwind Blog and Portfolio Website Part 20 - WRAP/title> link rel="alternate" href="https://www.youtube.com/watch?v=tR8C_az7pSc"/> author> name>GoodXP/name> uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri> /author> published>2023-05-17T18:42:20+00:00/published> updated>2024-09-24T18:08:32+00:00/updated> media:group> media:title>Next.js v.13 & Tailwind Blog and Portfolio Website Part 20 - WRAP/media:title> media:content url="https://www.youtube.com/v/tR8C_az7pSc?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i1.ytimg.com/vi/tR8C_az7pSc/hqdefault.jpg" width="480" height="360"/> media:description>In this series, I will be building my blog and portfolio app in livestreams. The tech stack I will use is Next.js + Ghost.org. Site is/will be live on afaruk.dev Public Repo is available here: https://github.com/afgonullu/afarukdev-nextjs Tech Stack Next.js 13 Typescript Tailwind Husky Storybook Jest ESLint Prettier I will be building using industry best practices and with scalability, sustainability and maintainability in mind. I will try to utilize these features in my coding practice Semantic Project Organization Engine Locking Linting and Formatting Commit Linting Tailwind Theme & Font Typography Scales Tailwind Linting Component Templates Component Styling Ghost is served from Digital Ocean and Next.js app will be deployed to Vercel./media:description> media:community> media:starRating count="11" average="5.00" min="1" max="5"/> media:statistics views="256"/> /media:community> /media:group> /entry> entry> id>yt:video:KonMAgTVAGQ/id> yt:videoId>KonMAgTVAGQ/yt:videoId> yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId> title>Next.js v.13 & Tailwind Blog and Portfolio Website Part 19/title> link rel="alternate" href="https://www.youtube.com/watch?v=KonMAgTVAGQ"/> author> name>GoodXP/name> uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri> /author> published>2023-05-12T19:06:36+00:00/published> updated>2024-09-23T23:10:08+00:00/updated> media:group> media:title>Next.js v.13 & Tailwind Blog and Portfolio Website Part 19/media:title> media:content url="https://www.youtube.com/v/KonMAgTVAGQ?version=3" type="application/x-shockwave-flash" width="640" height="390"/> media:thumbnail url="https://i4.ytimg.com/vi/KonMAgTVAGQ/hqdefault.jpg" width="480" height="360"/> media:description>In this series, I will be building my blog and portfolio app in livestreams. The tech stack I will use is Next.js + Ghost.org. Site is/will be live on afaruk.dev Public Repo is available here: https://github.com/afgonullu/afarukdev-nextjs Tech Stack Next.js 13 Typescript Tailwind Husky Storybook Jest ESLint Prettier I will be building using industry best practices and with scalability, sustainability and maintainability in mind. I will try to utilize these features in my coding practice Semantic Project Organization Engine Locking Linting and Formatting Commit Linting Tailwind Theme & Font Typography Scales Tailwind Linting Component Templates Component Styling Ghost is served from Digital Ocean and Next.js app will be deployed to Vercel./media:description> media:community> media:starRating count="9" average="5.00" min="1" max="5"/> media:statistics views="270"/> /media:community> /media:group> /entry> /feed>

++++ UPdate DAvidKanal SET tsc=1731773084 WHERE Cid="141643"
16.11.2024 17:04
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GoodXP

1:: A Brief Introduction To Unreal if you are switching from Unity or Godot | Live

02.11.2024 · 03:31:03 ··· Samstag ··· 16.11.2024 · 19:04:44 ···

2:: From Dreamer To Doer | Unreal | Join Me For A Chill Chat 🔥

01.11.2024 · 02:23:57 ··· Freitag ··· 16.11.2024 · 19:04:44 ···

3:: From Dreamer To Doer: Testing Out An Unreal Blueprint Experiment | Join Me For A Chill Chat 🔥

29.10.2024 · 11:58:50 ··· Dienstag ··· 16.11.2024 · 19:04:44 ···

4:: Making a Sleep Schedules App with Next.js | Atlas Mode On - Grinding Solopreneur

05.10.2024 · 01:20:23 ··· Samstag ··· 16.11.2024 · 19:04:44 ···

5:: Making a Sleep Schedules App with Next.js | Atlas Mode On - Grinding Solopreneur

04.10.2024 · 13:18:52 ··· Freitag ··· 16.11.2024 · 19:04:44 ···

6:: Sound Levels (#15) Live Godot Game Development Stream!

31.07.2024 · 03:03:28 ··· MiTTwoch ··· 21.09.2024 · 18:42:25 ···

7:: Music & Sounds (#14) Live Godot Game Development Stream!

30.07.2024 · 01:48:19 ··· Dienstag ··· 21.09.2024 · 18:42:25 ···

8:: Easy Asset Catalogs in Godot (#13) Live Godot Game Development Stream!

24.07.2024 · 01:41:04 ··· MiTTwoch ··· 21.09.2024 · 18:42:25 ···

9:: Asset Hunting and Progress Report (#12) Live Godot Game Development Stream!

23.07.2024 · 02:08:36 ··· Dienstag ··· 21.09.2024 · 18:42:25 ···

10:: Maybe Procedural Levels (#11) Live Godot Game Development Stream!

20.07.2024 · 01:57:08 ··· Samstag ··· 21.09.2024 · 18:42:25 ···

11:: More on Camera Movements (#10) Live Godot Game Development Stream!

18.07.2024 · 02:08:48 ··· Donnerstag ··· 21.09.2024 · 18:42:25 ···

12:: Camera Controls and Transitions (#9) Live Godot Game Development Stream!

17.07.2024 · 02:40:43 ··· MiTTwoch ··· 21.09.2024 · 18:42:25 ···

13:: Free Camera and Debug Mode (#8) Live Godot Game Development Stream!

13.07.2024 · 02:20:17 ··· Samstag ··· 21.09.2024 · 18:42:25 ···

14:: Camera Director (#7) Live Godot Game Development Stream!

12.07.2024 · 01:29:07 ··· Freitag ··· 21.09.2024 · 18:42:25 ···

15:: Main Menu to Game Start Transition (#6) Live Godot Game Development Stream!

10.07.2024 · 02:14:23 ··· MiTTwoch ··· 21.09.2024 · 18:42:25 ···

16:: Themed Main Menu and Transition (#6) Live Godot Game Development Stream!

09.07.2024 · 02:24:51 ··· Dienstag ··· 21.09.2024 · 18:42:25 ···

17:: Shooting Bullets, Spawning Nodes on User Event (#6) Live Godot Game Development Stream!

06.07.2024 · 03:51:47 ··· Samstag ··· 21.09.2024 · 18:42:25 ···

18:: Shooting Bullets, Spawning Nodes on User Event (#5) Live Godot Game Development Stream!

05.07.2024 · 04:03:36 ··· Freitag ··· 21.09.2024 · 18:42:25 ···

19:: Camera3D, Settings and Effects (#4) Live Godot Game Development Stream!

04.07.2024 · 01:56:16 ··· Donnerstag ··· 21.09.2024 · 18:42:25 ···

20:: Setting Up A Prototype Scene (#3) Live GODOT Game Development Stream

03.07.2024 · 02:26:50 ··· MiTTwoch ··· 21.09.2024 · 18:42:25 ···

21:: Coherence🔴 [Godot 4.2] GAME DEV

28.05.2024 · 01:05:22 ··· Dienstag ··· 03.07.2024 · 17:40:29 ···

22:: Planning Ahead 🔴 [Godot 4.2] GAME DEV

23.05.2024 · 02:26:22 ··· Donnerstag ··· 03.07.2024 · 17:40:29 ···

23:: Adding Sounds to My Game 🔴 [Godot 4.2] GAME DEV

18.05.2024 · 02:01:22 ··· Samstag ··· 03.07.2024 · 17:40:29 ···

24:: Inventing a Life of a Game Dev 🔴 [Godot 4.2] GAME DEV

16.05.2024 · 01:58:51 ··· Donnerstag ··· 03.07.2024 · 17:40:29 ···

25:: Inventing a Life of a Game Dev 🔴 [Godot 4.2] GAME DEV

15.05.2024 · 02:03:49 ··· MiTTwoch ··· 03.07.2024 · 17:40:29 ···

26:: Hades 2 First Look on RTX 4090 🔴

09.05.2024 · 04:15:25 ··· Donnerstag ··· 03.07.2024 · 17:40:29 ···

27:: Figuring out the life of a Game Dev 🔴 [Godot 4.2] GAME DEV 🔴 Artifactum

08.05.2024 · 13:40:12 ··· MiTTwoch ··· 03.07.2024 · 17:40:29 ···

28:: Hades 2 First Look on RTX 4090 🔴

07.05.2024 · 13:12:07 ··· Dienstag ··· 03.07.2024 · 17:40:29 ···

29:: Figuring out the life of a Game Dev 🔴 [Godot 4.2] GAME DEV 🔴 Artifactum

07.05.2024 · 01:15:26 ··· Dienstag ··· 03.07.2024 · 17:40:29 ···

30:: [Godot 4.2] GAME DEV 🔴 Artifactum

03.05.2024 · 23:02:54 ··· Freitag ··· 03.07.2024 · 17:40:29 ···

31:: [Godot 4.2] GAME DEV 🔴 Artifactum

03.05.2024 · 15:35:15 ··· Freitag ··· 03.07.2024 · 17:40:29 ···

32:: Manor Lords First Look on RTX 4090 🔴 Artifactum

30.04.2024 · 02:56:10 ··· Dienstag ··· 03.07.2024 · 17:40:29 ···

33:: [Godot 4.2] GAME DEV 🔴 Artifactum

27.04.2024 · 01:49:34 ··· Samstag ··· 03.07.2024 · 17:40:29 ···

34:: [Godot 4.2] GAME DEV 🔴 Artifactum

25.04.2024 · 15:20:48 ··· Donnerstag ··· 03.07.2024 · 17:40:29 ···

35:: [Godot 4.2] Artifactum Live Game Dev and Stuff 🔴 🚀 !project

25.04.2024 · 02:16:47 ··· Donnerstag ··· 03.07.2024 · 17:40:29 ···

36:: Godot Game Dev | Finish a Game in a Month | 🔴 Live | #bip #godot #blender #gamedev

21.04.2024 · 22:16:35 ··· Sonntag ··· 28.09.2024 · 19:10:04 ···

37:: Should I get 4090? Chill Late-Night Gaming

09.01.2024 · 23:03:38 ··· Dienstag ··· 03.07.2024 · 17:40:29 ···

38:: Should I get 4090? Chill Late-Night Gaming

09.01.2024 · 23:02:36 ··· Dienstag ··· 03.07.2024 · 17:40:29 ···

39:: Chill Late-Night Gaming

08.01.2024 · 13:46:53 ··· Montag ··· 03.07.2024 · 17:40:29 ···

40:: Late-Night Therapeutics and Research

01.12.2023 · 13:25:14 ··· Freitag ··· 03.07.2024 · 17:40:29 ···

41:: Planned Updates to Personal Blog Website (Next.js version 14) & Other Channel Updates

08.11.2023 · 14:53:38 ··· MiTTwoch ··· 16.11.2024 · 19:04:44 ···

42:: var vs let & Scope - Learn JavaScript Basics by Following freeCodeCamp Curriculum 9 of 113

23.06.2023 · 17:00:16 ··· Freitag ··· 03.07.2024 · 17:40:29 ···

43:: Case Sensitivity - Learn JavaScript Basics by Following freeCodeCamp Curriculum 8 of 113

22.06.2023 · 17:00:40 ··· Donnerstag ··· 03.07.2024 · 17:40:29 ···

44:: String vs Number - Learn JavaScript Basics (by Following freeCodeCamp Curriculum) #7 of 113

21.06.2023 · 17:00:08 ··· MiTTwoch ··· 03.07.2024 · 17:40:29 ···


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