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media:description>Godot Game Engine and BLENDER Working on Player Character Controller and Modelling Player Character for my game
I make games and web apps. I play games. a Solopreneur, an Indie Dev. A Gamer. I am a guy who wants to share what he creates in this corner of the internet. Yet I get distracted easily, so expect anything!
I'm a software developer who's really into games. I'm learning to make them myself now! Ask me next time, and I'll say I'm a game developer. Even better, I might tell you I've got my own indie game studio!
This is also a kind of therapy and self-growth for me. It's about not being perfect, enjoying who I am and what I do, and being open about it all.
It's about sharing too. I love putting out there what I make, what I learn, and what I think.
And it keeps me going. It's the kick I need to come back and keep at it, day after day.
Discord Community: https://discord.gg/epwquNJaup
Twitch: https://www.twitch.tv/goodxp_
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name>GoodXP/name>
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media:description>In this series, I will be building my blog and portfolio app in livestreams. The tech stack I will use is Next.js + Ghost.org. Site is/will be live on afaruk.dev
Public Repo is available here: https://github.com/afgonullu/afarukdev-nextjs
Tech Stack
Next.js 14
Typescript
Tailwind
Husky
Storybook
Jest
ESLint
Prettier
I will be building using industry best practices and with scalability, sustainability and maintainability in mind.
I will try to utilize these features in my coding practice
Semantic Project Organization
Engine Locking
Linting and Formatting
Commit Linting
Tailwind Theme & Font
Typography Scales
Tailwind Linting
Component Templates
Component Styling
Ghost is served from Digital Ocean and Next.js app will be deployed to Vercel./media:description>
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title>Creating OBS Overlay HUDs Dashboard App with Next.js! Part 4 - Internet Works With Me/title>
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author>
name>GoodXP/name>
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Tech Stack
Next.js 13
Typescript
Tailwind
Husky
Storybook
Jest
ESLint
Prettier/media:description>
media:community>
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Tech Stack
Next.js 13
Typescript
Tailwind
Husky
Storybook
Jest
ESLint
Prettier/media:description>
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Tech Stack
Next.js 13
Typescript
Tailwind
Husky
Storybook
Jest
ESLint
Prettier/media:description>
media:community>
media:starRating count="1" average="5.00" min="1" max="5"/>
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Tech Stack
Next.js 13
Typescript
Tailwind
Husky
Storybook
Jest
ESLint
Prettier/media:description>
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media:group>
media:title>Creating OBS Overlay HUDs Dashboard App with Next.js! - Open Development Session/media:title>
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media:thumbnail url="https://i3.ytimg.com/vi/vV-yxwFL8Bg/hqdefault.jpg" width="480" height="360"/>
media:description>In this video, I will create a dashboard app with Next.js to create custom OBS overlay HUDs that makes the process seamless and straightforward. This app is going to be perfect for streamers and content creators who want to create a unique and branded look for their content. With this app, anyone will have a custom, unique and modular overlay for their content. As the app and community matures, we can have component libraries which would cover the entire need and process of designing and creating your OBS overlay HUDs, including selecting the perfect colors, adding your own graphics and logos, and customizing the layout.
Tech Stack
Next.js 13
Typescript
Tailwind
Husky
Storybook
Jest
ESLint
Prettier/media:description>
media:community>
media:starRating count="5" average="5.00" min="1" max="5"/>
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yt:videoId>i8kBB2MLXBU/yt:videoId>
yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId>
title>Migrating /pages to /app in Next.js v.13/title>
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author>
name>GoodXP/name>
uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri>
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media:group>
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media:thumbnail url="https://i2.ytimg.com/vi/i8kBB2MLXBU/hqdefault.jpg" width="480" height="360"/>
media:description>In this series, I will be building my blog and portfolio app in livestreams. The tech stack I will use is Next.js + Ghost.org. Site is/will be live on afaruk.dev
Public Repo is available here: https://github.com/afgonullu/afarukdev-nextjs
Tech Stack
Next.js 13
Typescript
Tailwind
Husky
Storybook
Jest
ESLint
Prettier
I will be building using industry best practices and with scalability, sustainability and maintainability in mind.
I will try to utilize these features in my coding practice
Semantic Project Organization
Engine Locking
Linting and Formatting
Commit Linting
Tailwind Theme & Font
Typography Scales
Tailwind Linting
Component Templates
Component Styling
Ghost is served from Digital Ocean and Next.js app will be deployed to Vercel./media:description>
media:community>
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yt:videoId>4JpM2S35Lv0/yt:videoId>
yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId>
title>Migrating from pages to app directory Next.js v.13 & Tailwind Blog and Portfolio Website Part 21/title>
link rel="alternate" href="https://www.youtube.com/watch?v=4JpM2S35Lv0"/>
author>
name>GoodXP/name>
uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri>
/author>
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updated>2024-08-20T03:26:35+00:00/updated>
media:group>
media:title>Migrating from pages to app directory Next.js v.13 & Tailwind Blog and Portfolio Website Part 21/media:title>
media:content url="https://www.youtube.com/v/4JpM2S35Lv0?version=3" type="application/x-shockwave-flash" width="640" height="390"/>
media:thumbnail url="https://i1.ytimg.com/vi/4JpM2S35Lv0/hqdefault.jpg" width="480" height="360"/>
media:description>In this series, I will be building my blog and portfolio app in livestreams. The tech stack I will use is Next.js + Ghost.org. Site is/will be live on afaruk.dev
Public Repo is available here: https://github.com/afgonullu/afarukdev-nextjs
Tech Stack
Next.js 13
Typescript
Tailwind
Husky
Storybook
Jest
ESLint
Prettier
I will be building using industry best practices and with scalability, sustainability and maintainability in mind.
I will try to utilize these features in my coding practice
Semantic Project Organization
Engine Locking
Linting and Formatting
Commit Linting
Tailwind Theme & Font
Typography Scales
Tailwind Linting
Component Templates
Component Styling
Ghost is served from Digital Ocean and Next.js app will be deployed to Vercel./media:description>
media:community>
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/media:community>
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entry>
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yt:videoId>tR8C_az7pSc/yt:videoId>
yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId>
title>Next.js v.13 & Tailwind Blog and Portfolio Website Part 20 - WRAP/title>
link rel="alternate" href="https://www.youtube.com/watch?v=tR8C_az7pSc"/>
author>
name>GoodXP/name>
uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri>
/author>
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media:group>
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media:thumbnail url="https://i1.ytimg.com/vi/tR8C_az7pSc/hqdefault.jpg" width="480" height="360"/>
media:description>In this series, I will be building my blog and portfolio app in livestreams. The tech stack I will use is Next.js + Ghost.org. Site is/will be live on afaruk.dev
Public Repo is available here: https://github.com/afgonullu/afarukdev-nextjs
Tech Stack
Next.js 13
Typescript
Tailwind
Husky
Storybook
Jest
ESLint
Prettier
I will be building using industry best practices and with scalability, sustainability and maintainability in mind.
I will try to utilize these features in my coding practice
Semantic Project Organization
Engine Locking
Linting and Formatting
Commit Linting
Tailwind Theme & Font
Typography Scales
Tailwind Linting
Component Templates
Component Styling
Ghost is served from Digital Ocean and Next.js app will be deployed to Vercel./media:description>
media:community>
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media:statistics views="250"/>
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yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId>
title>Next.js v.13 & Tailwind Blog and Portfolio Website Part 19/title>
link rel="alternate" href="https://www.youtube.com/watch?v=KonMAgTVAGQ"/>
author>
name>GoodXP/name>
uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri>
/author>
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updated>2024-09-23T23:10:08+00:00/updated>
media:group>
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media:thumbnail url="https://i4.ytimg.com/vi/KonMAgTVAGQ/hqdefault.jpg" width="480" height="360"/>
media:description>In this series, I will be building my blog and portfolio app in livestreams. The tech stack I will use is Next.js + Ghost.org. Site is/will be live on afaruk.dev
Public Repo is available here: https://github.com/afgonullu/afarukdev-nextjs
Tech Stack
Next.js 13
Typescript
Tailwind
Husky
Storybook
Jest
ESLint
Prettier
I will be building using industry best practices and with scalability, sustainability and maintainability in mind.
I will try to utilize these features in my coding practice
Semantic Project Organization
Engine Locking
Linting and Formatting
Commit Linting
Tailwind Theme & Font
Typography Scales
Tailwind Linting
Component Templates
Component Styling
Ghost is served from Digital Ocean and Next.js app will be deployed to Vercel./media:description>
media:community>
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media:statistics views="265"/>
/media:community>
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entry>
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yt:videoId>9oGxMa0IbXo/yt:videoId>
yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId>
title>Finish Layout and Footer Component - Next.js v.13 Blog and Portfolio Website Part 18/title>
link rel="alternate" href="https://www.youtube.com/watch?v=9oGxMa0IbXo"/>
author>
name>GoodXP/name>
uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri>
/author>
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updated>2024-08-29T07:32:16+00:00/updated>
media:group>
media:title>Finish Layout and Footer Component - Next.js v.13 Blog and Portfolio Website Part 18/media:title>
media:content url="https://www.youtube.com/v/9oGxMa0IbXo?version=3" type="application/x-shockwave-flash" width="640" height="390"/>
media:thumbnail url="https://i2.ytimg.com/vi/9oGxMa0IbXo/hqdefault.jpg" width="480" height="360"/>
media:description>In this series, I will be building my blog and portfolio app in livestreams. The tech stack I will use is Next.js + Ghost.org. Site is/will be live on afaruk.dev
Public Repo is available here: https://github.com/afgonullu/afarukdev-nextjs
Tech Stack
Next.js 13
Typescript
Tailwind
Husky
Storybook
Jest
ESLint
Prettier
I will be building using industry best practices and with scalability, sustainability and maintainability in mind.
I will try to utilize these features in my coding practice
Semantic Project Organization
Engine Locking
Linting and Formatting
Commit Linting
Tailwind Theme & Font
Typography Scales
Tailwind Linting
Component Templates
Component Styling
Ghost is served from Digital Ocean and Next.js app will be deployed to Vercel./media:description>
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entry>
id>yt:video:sfnXDh6AKDo/id>
yt:videoId>sfnXDh6AKDo/yt:videoId>
yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId>
title>Finishing Up Footer Component - Next.js v.13 Blog and Portfolio Website Part 17/title>
link rel="alternate" href="https://www.youtube.com/watch?v=sfnXDh6AKDo"/>
author>
name>GoodXP/name>
uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri>
/author>
published>2023-05-08T04:51:12+00:00/published>
updated>2024-09-24T03:06:23+00:00/updated>
media:group>
media:title>Finishing Up Footer Component - Next.js v.13 Blog and Portfolio Website Part 17/media:title>
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media:thumbnail url="https://i4.ytimg.com/vi/sfnXDh6AKDo/hqdefault.jpg" width="480" height="360"/>
media:description>In this series, I will be building my blog and portfolio app in livestreams. The tech stack I will use is Next.js + Ghost.org. Site is/will be live on afaruk.dev
Public Repo is available here: https://github.com/afgonullu/afarukdev-nextjs
Tech Stack
Next.js 13
Typescript
Tailwind
Husky
Storybook
Jest
ESLint
Prettier
I will be building using industry best practices and with scalability, sustainability and maintainability in mind.
I will try to utilize these features in my coding practice
Semantic Project Organization
Engine Locking
Linting and Formatting
Commit Linting
Tailwind Theme & Font
Typography Scales
Tailwind Linting
Component Templates
Component Styling
Ghost is served from Digital Ocean and Next.js app will be deployed to Vercel./media:description>
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yt:videoId>bxWW412nrv4/yt:videoId>
yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId>
title>Data Model for Super ChatGPT with OpenAI API + Vercel Postgres + Next.js 13 App Router | Live #2/title>
link rel="alternate" href="https://www.youtube.com/watch?v=bxWW412nrv4"/>
author>
name>GoodXP/name>
uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri>
/author>
published>2023-05-05T20:13:12+00:00/published>
updated>2024-09-25T14:39:20+00:00/updated>
media:group>
media:title>Data Model for Super ChatGPT with OpenAI API + Vercel Postgres + Next.js 13 App Router | Live #2/media:title>
media:content url="https://www.youtube.com/v/bxWW412nrv4?version=3" type="application/x-shockwave-flash" width="640" height="390"/>
media:thumbnail url="https://i3.ytimg.com/vi/bxWW412nrv4/hqdefault.jpg" width="480" height="360"/>
media:description>Data Modeling and UI Design Research
Live coding with all its hiccups, trial&errors and debugs. Lots of document reading, code refactoring and aha! moments. Swinging between feeling stupid and genius, we design, plan and implement interesting projects together.
Join Us!
An endangered koala bear, native to the Amazon rainforests, that is about to be hit by a meteor is saved with every LIKE and SUBSCRIBE! So USE THEM! It means a lot to the koala bear community.
In this video series, we will be working with OpenAI API + Vercel Postgres + Next.js 13 App Router
Are you excited as I am? Share your excitement and thoughts in the comments section below.
Live streams are every Monday, Wednesday and Friday mornings, Central European Time./media:description>
media:community>
media:starRating count="5" average="5.00" min="1" max="5"/>
media:statistics views="98"/>
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entry>
id>yt:video:JUurcb-kFBU/id>
yt:videoId>JUurcb-kFBU/yt:videoId>
yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId>
title>Super ChatGPT with OpenAI API + Vercel Postgres + Next.js 13 App Router | Live Coding Sessions #1/title>
link rel="alternate" href="https://www.youtube.com/watch?v=JUurcb-kFBU"/>
author>
name>GoodXP/name>
uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri>
/author>
published>2023-05-03T19:40:23+00:00/published>
updated>2024-08-24T19:09:44+00:00/updated>
media:group>
media:title>Super ChatGPT with OpenAI API + Vercel Postgres + Next.js 13 App Router | Live Coding Sessions #1/media:title>
media:content url="https://www.youtube.com/v/JUurcb-kFBU?version=3" type="application/x-shockwave-flash" width="640" height="390"/>
media:thumbnail url="https://i3.ytimg.com/vi/JUurcb-kFBU/hqdefault.jpg" width="480" height="360"/>
media:description>Live coding with all its hiccups, trial&errors and debugs. Lots of document reading, code refactoring and aha! moments. Swinging between feeling stupid and genius, we design, plan and implement interesting projects together.
Join Us!
An endangered koala bear, native to the Amazon rainforests, that is about to be hit by a meteor is saved with every LIKE and SUBSCRIBE! So USE THEM! It means a lot to the koala bear community.
In this video series, we will be working with OpenAI API + Vercel Postgres + Next.js 13 App Router
Are you excited as I am? Share your excitement and thoughts in the comments section below.
Live streams are every Monday, Wednesday and Friday mornings, Central European Time.
0:00 Pre - Introduction
1:19 Real Introduction - Start Here :) :)
3:20 General Direction of the ChatGPT Project
3:40 Tech Stack Introduction
6:20 Begin Project
7:40 Create Next App
12:40 Reading Documentation for App Router Next.js - Skip if you want, nothing really
21:10 Setup Vercel Postgres
25:10 Connect Vercel Postgres to Project
30:00 Quick Break and Installing some Fonts :? :)
34:40 Pull database secrets into the project using Vercel CLI/media:description>
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++++ UPdate DAvidKanal SET tsc=1727536204 WHERE Cid="141643"
28.09.2024 17:10
01.01.1970 01:00
01.01.1970 01:00
GoodXP
1:: Sound Levels (#15) Live Godot Game Development Stream!
31.07.2024 · 03:03:28 ··· MiTTwoch ··· 21.09.2024 · 18:42:25 ···
2:: Music & Sounds (#14) Live Godot Game Development Stream!
30.07.2024 · 01:48:19 ··· Dienstag ··· 21.09.2024 · 18:42:25 ···
3:: Easy Asset Catalogs in Godot (#13) Live Godot Game Development Stream!
24.07.2024 · 01:41:04 ··· MiTTwoch ··· 21.09.2024 · 18:42:25 ···
4:: Asset Hunting and Progress Report (#12) Live Godot Game Development Stream!
23.07.2024 · 02:08:36 ··· Dienstag ··· 21.09.2024 · 18:42:25 ···
5:: Maybe Procedural Levels (#11) Live Godot Game Development Stream!
20.07.2024 · 01:57:08 ··· Samstag ··· 21.09.2024 · 18:42:25 ···
6:: More on Camera Movements (#10) Live Godot Game Development Stream!
18.07.2024 · 02:08:48 ··· Donnerstag ··· 21.09.2024 · 18:42:25 ···
7:: Camera Controls and Transitions (#9) Live Godot Game Development Stream!
17.07.2024 · 02:40:43 ··· MiTTwoch ··· 21.09.2024 · 18:42:25 ···
8:: Free Camera and Debug Mode (#8) Live Godot Game Development Stream!
13.07.2024 · 02:20:17 ··· Samstag ··· 21.09.2024 · 18:42:25 ···
9:: Camera Director (#7) Live Godot Game Development Stream!
12.07.2024 · 01:29:07 ··· Freitag ··· 21.09.2024 · 18:42:25 ···
10:: Main Menu to Game Start Transition (#6) Live Godot Game Development Stream!
10.07.2024 · 02:14:23 ··· MiTTwoch ··· 21.09.2024 · 18:42:25 ···
11:: Themed Main Menu and Transition (#6) Live Godot Game Development Stream!
09.07.2024 · 02:24:51 ··· Dienstag ··· 21.09.2024 · 18:42:25 ···
12:: Shooting Bullets, Spawning Nodes on User Event (#6) Live Godot Game Development Stream!
06.07.2024 · 03:51:47 ··· Samstag ··· 21.09.2024 · 18:42:25 ···
13:: Shooting Bullets, Spawning Nodes on User Event (#5) Live Godot Game Development Stream!
05.07.2024 · 04:03:36 ··· Freitag ··· 21.09.2024 · 18:42:25 ···
14:: Camera3D, Settings and Effects (#4) Live Godot Game Development Stream!
04.07.2024 · 01:56:16 ··· Donnerstag ··· 21.09.2024 · 18:42:25 ···
15:: Setting Up A Prototype Scene (#3) Live GODOT Game Development Stream
03.07.2024 · 02:26:50 ··· MiTTwoch ··· 21.09.2024 · 18:42:25 ···
16:: Coherence🔴 [Godot 4.2] GAME DEV
28.05.2024 · 01:05:22 ··· Dienstag ··· 03.07.2024 · 17:40:29 ···
17:: Planning Ahead 🔴 [Godot 4.2] GAME DEV
23.05.2024 · 02:26:22 ··· Donnerstag ··· 03.07.2024 · 17:40:29 ···
18:: Adding Sounds to My Game 🔴 [Godot 4.2] GAME DEV
18.05.2024 · 02:01:22 ··· Samstag ··· 03.07.2024 · 17:40:29 ···
19:: Inventing a Life of a Game Dev 🔴 [Godot 4.2] GAME DEV
16.05.2024 · 01:58:51 ··· Donnerstag ··· 03.07.2024 · 17:40:29 ···
20:: Inventing a Life of a Game Dev 🔴 [Godot 4.2] GAME DEV
15.05.2024 · 02:03:49 ··· MiTTwoch ··· 03.07.2024 · 17:40:29 ···
21:: Hades 2 First Look on RTX 4090 🔴
09.05.2024 · 04:15:25 ··· Donnerstag ··· 03.07.2024 · 17:40:29 ···
22:: Figuring out the life of a Game Dev 🔴 [Godot 4.2] GAME DEV 🔴 Artifactum
08.05.2024 · 13:40:12 ··· MiTTwoch ··· 03.07.2024 · 17:40:29 ···
23:: Hades 2 First Look on RTX 4090 🔴
07.05.2024 · 13:12:07 ··· Dienstag ··· 03.07.2024 · 17:40:29 ···
24:: Figuring out the life of a Game Dev 🔴 [Godot 4.2] GAME DEV 🔴 Artifactum
07.05.2024 · 01:15:26 ··· Dienstag ··· 03.07.2024 · 17:40:29 ···
25:: [Godot 4.2] GAME DEV 🔴 Artifactum
03.05.2024 · 23:02:54 ··· Freitag ··· 03.07.2024 · 17:40:29 ···
26:: [Godot 4.2] GAME DEV 🔴 Artifactum
03.05.2024 · 15:35:15 ··· Freitag ··· 03.07.2024 · 17:40:29 ···
27:: Manor Lords First Look on RTX 4090 🔴 Artifactum
30.04.2024 · 02:56:10 ··· Dienstag ··· 03.07.2024 · 17:40:29 ···
28:: [Godot 4.2] GAME DEV 🔴 Artifactum
27.04.2024 · 01:49:34 ··· Samstag ··· 03.07.2024 · 17:40:29 ···
29:: [Godot 4.2] GAME DEV 🔴 Artifactum
25.04.2024 · 15:20:48 ··· Donnerstag ··· 03.07.2024 · 17:40:29 ···
30:: [Godot 4.2] Artifactum Live Game Dev and Stuff 🔴 🚀 !project
25.04.2024 · 02:16:47 ··· Donnerstag ··· 03.07.2024 · 17:40:29 ···
31:: Godot Game Dev | Finish a Game in a Month | 🔴 Live | #bip #godot #blender #gamedev
21.04.2024 · 22:16:35 ··· Sonntag ··· 28.09.2024 · 19:10:04 ···
32:: Should I get 4090? Chill Late-Night Gaming
09.01.2024 · 23:03:38 ··· Dienstag ··· 03.07.2024 · 17:40:29 ···
33:: Should I get 4090? Chill Late-Night Gaming
09.01.2024 · 23:02:36 ··· Dienstag ··· 03.07.2024 · 17:40:29 ···
34:: Chill Late-Night Gaming
08.01.2024 · 13:46:53 ··· Montag ··· 03.07.2024 · 17:40:29 ···
35:: Late-Night Therapeutics and Research
01.12.2023 · 13:25:14 ··· Freitag ··· 03.07.2024 · 17:40:29 ···
36:: Planned Updates to Personal Blog Website (Next.js version 14) & Other Channel Updates
08.11.2023 · 14:53:38 ··· MiTTwoch ··· 28.09.2024 · 19:10:04 ···
37:: var vs let & Scope - Learn JavaScript Basics by Following freeCodeCamp Curriculum 9 of 113
23.06.2023 · 17:00:16 ··· Freitag ··· 03.07.2024 · 17:40:29 ···
38:: Case Sensitivity - Learn JavaScript Basics by Following freeCodeCamp Curriculum 8 of 113
22.06.2023 · 17:00:40 ··· Donnerstag ··· 03.07.2024 · 17:40:29 ···
39:: String vs Number - Learn JavaScript Basics (by Following freeCodeCamp Curriculum) #7 of 113
21.06.2023 · 17:00:08 ··· MiTTwoch ··· 03.07.2024 · 17:40:29 ···
40:: String - Learn JavaScript Basics by Following freeCodeCamp Curriculum 6 of 113
20.06.2023 · 17:00:17 ··· Dienstag ··· 03.07.2024 · 17:40:29 ···
41:: 🔴 Assassin's Creed Valhalla Ep.7 🔴 LIVE Gameplay 1440p RTX 3080Ti - Pixel Respite
20.06.2023 · 10:27:08 ··· Dienstag ··· 03.07.2024 · 17:40:29 ···
42:: Initialization - Learn JavaScript Basics by Following freeCodeCamp Curriculum 5 of 113
19.06.2023 · 17:00:12 ··· Montag ··· 03.07.2024 · 17:40:29 ···
43:: 🔴 Assassin's Creed Valhalla Ep.6 🔴 LIVE Gameplay 1440p RTX 3080Ti - Pixel Respite
18.06.2023 · 10:54:01 ··· Sonntag ··· 03.07.2024 · 17:40:29 ···
44:: Outer Wilds Part 3 | Ultra RTX 3080Ti 1440p60
17.06.2023 · 20:42:42 ··· Samstag ··· 03.07.2024 · 17:40:29 ···
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