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- AI Dev
- Co-working on stream
I am working with Unreal on my Game Dev Projects,
and wirh Typescript, Node.js, Next.js, and React Native on Web Apps.
I use LangChain and LangGraph among native Platform APIs as neeeded.
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- Web Dev
- AI Dev
- Co-working on stream
I am working with Unreal on my Game Dev Projects,
and wirh Typescript, Node.js, Next.js, and React Native on Web Apps.
I use LangChain and LangGraph among native Platform APIs as neeeded.
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Public Repo is available here: https://github.com/afgonullu/afarukdev-nextjs
Tech Stack
Next.js 14
Typescript
Tailwind
Husky
Storybook
Jest
ESLint
Prettier
I will be building using industry best practices and with scalability, sustainability and maintainability in mind.
I will try to utilize these features in my coding practice
Semantic Project Organization
Engine Locking
Linting and Formatting
Commit Linting
Tailwind Theme & Font
Typography Scales
Tailwind Linting
Component Templates
Component Styling
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Tech Stack
Next.js 13
Typescript
Tailwind
Husky
Storybook
Jest
ESLint
Prettier/media:description>
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Tech Stack
Next.js 13
Typescript
Tailwind
Husky
Storybook
Jest
ESLint
Prettier/media:description>
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Tech Stack
Next.js 13
Typescript
Tailwind
Husky
Storybook
Jest
ESLint
Prettier/media:description>
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Tech Stack
Next.js 13
Typescript
Tailwind
Husky
Storybook
Jest
ESLint
Prettier/media:description>
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Tech Stack
Next.js 13
Typescript
Tailwind
Husky
Storybook
Jest
ESLint
Prettier/media:description>
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media:group>
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Public Repo is available here: https://github.com/afgonullu/afarukdev-nextjs
Tech Stack
Next.js 13
Typescript
Tailwind
Husky
Storybook
Jest
ESLint
Prettier
I will be building using industry best practices and with scalability, sustainability and maintainability in mind.
I will try to utilize these features in my coding practice
Semantic Project Organization
Engine Locking
Linting and Formatting
Commit Linting
Tailwind Theme & Font
Typography Scales
Tailwind Linting
Component Templates
Component Styling
Ghost is served from Digital Ocean and Next.js app will be deployed to Vercel./media:description>
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author>
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media:group>
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media:description>In this series, I will be building my blog and portfolio app in livestreams. The tech stack I will use is Next.js + Ghost.org. Site is/will be live on afaruk.dev
Public Repo is available here: https://github.com/afgonullu/afarukdev-nextjs
Tech Stack
Next.js 13
Typescript
Tailwind
Husky
Storybook
Jest
ESLint
Prettier
I will be building using industry best practices and with scalability, sustainability and maintainability in mind.
I will try to utilize these features in my coding practice
Semantic Project Organization
Engine Locking
Linting and Formatting
Commit Linting
Tailwind Theme & Font
Typography Scales
Tailwind Linting
Component Templates
Component Styling
Ghost is served from Digital Ocean and Next.js app will be deployed to Vercel./media:description>
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yt:videoId>tR8C_az7pSc/yt:videoId>
yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId>
title>Next.js v.13 & Tailwind Blog and Portfolio Website Part 20 - WRAP/title>
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author>
name>GoodXP/name>
uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri>
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published>2023-05-17T18:42:20+00:00/published>
updated>2024-09-24T18:08:32+00:00/updated>
media:group>
media:title>Next.js v.13 & Tailwind Blog and Portfolio Website Part 20 - WRAP/media:title>
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media:thumbnail url="https://i1.ytimg.com/vi/tR8C_az7pSc/hqdefault.jpg" width="480" height="360"/>
media:description>In this series, I will be building my blog and portfolio app in livestreams. The tech stack I will use is Next.js + Ghost.org. Site is/will be live on afaruk.dev
Public Repo is available here: https://github.com/afgonullu/afarukdev-nextjs
Tech Stack
Next.js 13
Typescript
Tailwind
Husky
Storybook
Jest
ESLint
Prettier
I will be building using industry best practices and with scalability, sustainability and maintainability in mind.
I will try to utilize these features in my coding practice
Semantic Project Organization
Engine Locking
Linting and Formatting
Commit Linting
Tailwind Theme & Font
Typography Scales
Tailwind Linting
Component Templates
Component Styling
Ghost is served from Digital Ocean and Next.js app will be deployed to Vercel./media:description>
media:community>
media:starRating count="11" average="5.00" min="1" max="5"/>
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yt:videoId>KonMAgTVAGQ/yt:videoId>
yt:channelId>UCWQcM_-0jMI7D3dZflf0O4w/yt:channelId>
title>Next.js v.13 & Tailwind Blog and Portfolio Website Part 19/title>
link rel="alternate" href="https://www.youtube.com/watch?v=KonMAgTVAGQ"/>
author>
name>GoodXP/name>
uri>https://www.youtube.com/channel/UCWQcM_-0jMI7D3dZflf0O4w/uri>
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media:group>
media:title>Next.js v.13 & Tailwind Blog and Portfolio Website Part 19/media:title>
media:content url="https://www.youtube.com/v/KonMAgTVAGQ?version=3" type="application/x-shockwave-flash" width="640" height="390"/>
media:thumbnail url="https://i4.ytimg.com/vi/KonMAgTVAGQ/hqdefault.jpg" width="480" height="360"/>
media:description>In this series, I will be building my blog and portfolio app in livestreams. The tech stack I will use is Next.js + Ghost.org. Site is/will be live on afaruk.dev
Public Repo is available here: https://github.com/afgonullu/afarukdev-nextjs
Tech Stack
Next.js 13
Typescript
Tailwind
Husky
Storybook
Jest
ESLint
Prettier
I will be building using industry best practices and with scalability, sustainability and maintainability in mind.
I will try to utilize these features in my coding practice
Semantic Project Organization
Engine Locking
Linting and Formatting
Commit Linting
Tailwind Theme & Font
Typography Scales
Tailwind Linting
Component Templates
Component Styling
Ghost is served from Digital Ocean and Next.js app will be deployed to Vercel./media:description>
media:community>
media:starRating count="9" average="5.00" min="1" max="5"/>
media:statistics views="270"/>
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++++ UPdate DAvidKanal SET tsc=1731773084 WHERE Cid="141643"
16.11.2024 17:04
01.01.1970 01:00
01.01.1970 01:00
GoodXP
1:: A Brief Introduction To Unreal if you are switching from Unity or Godot | Live
02.11.2024 · 03:31:03 ··· Samstag ··· 16.11.2024 · 19:04:44 ···
2:: From Dreamer To Doer | Unreal | Join Me For A Chill Chat 🔥
01.11.2024 · 02:23:57 ··· Freitag ··· 16.11.2024 · 19:04:44 ···
3:: From Dreamer To Doer: Testing Out An Unreal Blueprint Experiment | Join Me For A Chill Chat 🔥
29.10.2024 · 11:58:50 ··· Dienstag ··· 16.11.2024 · 19:04:44 ···
4:: Making a Sleep Schedules App with Next.js | Atlas Mode On - Grinding Solopreneur
05.10.2024 · 01:20:23 ··· Samstag ··· 16.11.2024 · 19:04:44 ···
5:: Making a Sleep Schedules App with Next.js | Atlas Mode On - Grinding Solopreneur
04.10.2024 · 13:18:52 ··· Freitag ··· 16.11.2024 · 19:04:44 ···
6:: Sound Levels (#15) Live Godot Game Development Stream!
31.07.2024 · 03:03:28 ··· MiTTwoch ··· 21.09.2024 · 18:42:25 ···
7:: Music & Sounds (#14) Live Godot Game Development Stream!
30.07.2024 · 01:48:19 ··· Dienstag ··· 21.09.2024 · 18:42:25 ···
8:: Easy Asset Catalogs in Godot (#13) Live Godot Game Development Stream!
24.07.2024 · 01:41:04 ··· MiTTwoch ··· 21.09.2024 · 18:42:25 ···
9:: Asset Hunting and Progress Report (#12) Live Godot Game Development Stream!
23.07.2024 · 02:08:36 ··· Dienstag ··· 21.09.2024 · 18:42:25 ···
10:: Maybe Procedural Levels (#11) Live Godot Game Development Stream!
20.07.2024 · 01:57:08 ··· Samstag ··· 21.09.2024 · 18:42:25 ···
11:: More on Camera Movements (#10) Live Godot Game Development Stream!
18.07.2024 · 02:08:48 ··· Donnerstag ··· 21.09.2024 · 18:42:25 ···
12:: Camera Controls and Transitions (#9) Live Godot Game Development Stream!
17.07.2024 · 02:40:43 ··· MiTTwoch ··· 21.09.2024 · 18:42:25 ···
13:: Free Camera and Debug Mode (#8) Live Godot Game Development Stream!
13.07.2024 · 02:20:17 ··· Samstag ··· 21.09.2024 · 18:42:25 ···
14:: Camera Director (#7) Live Godot Game Development Stream!
12.07.2024 · 01:29:07 ··· Freitag ··· 21.09.2024 · 18:42:25 ···
15:: Main Menu to Game Start Transition (#6) Live Godot Game Development Stream!
10.07.2024 · 02:14:23 ··· MiTTwoch ··· 21.09.2024 · 18:42:25 ···
16:: Themed Main Menu and Transition (#6) Live Godot Game Development Stream!
09.07.2024 · 02:24:51 ··· Dienstag ··· 21.09.2024 · 18:42:25 ···
17:: Shooting Bullets, Spawning Nodes on User Event (#6) Live Godot Game Development Stream!
06.07.2024 · 03:51:47 ··· Samstag ··· 21.09.2024 · 18:42:25 ···
18:: Shooting Bullets, Spawning Nodes on User Event (#5) Live Godot Game Development Stream!
05.07.2024 · 04:03:36 ··· Freitag ··· 21.09.2024 · 18:42:25 ···
19:: Camera3D, Settings and Effects (#4) Live Godot Game Development Stream!
04.07.2024 · 01:56:16 ··· Donnerstag ··· 21.09.2024 · 18:42:25 ···
20:: Setting Up A Prototype Scene (#3) Live GODOT Game Development Stream
03.07.2024 · 02:26:50 ··· MiTTwoch ··· 21.09.2024 · 18:42:25 ···
21:: Coherence🔴 [Godot 4.2] GAME DEV
28.05.2024 · 01:05:22 ··· Dienstag ··· 03.07.2024 · 17:40:29 ···
22:: Planning Ahead 🔴 [Godot 4.2] GAME DEV
23.05.2024 · 02:26:22 ··· Donnerstag ··· 03.07.2024 · 17:40:29 ···
23:: Adding Sounds to My Game 🔴 [Godot 4.2] GAME DEV
18.05.2024 · 02:01:22 ··· Samstag ··· 03.07.2024 · 17:40:29 ···
24:: Inventing a Life of a Game Dev 🔴 [Godot 4.2] GAME DEV
16.05.2024 · 01:58:51 ··· Donnerstag ··· 03.07.2024 · 17:40:29 ···
25:: Inventing a Life of a Game Dev 🔴 [Godot 4.2] GAME DEV
15.05.2024 · 02:03:49 ··· MiTTwoch ··· 03.07.2024 · 17:40:29 ···
26:: Hades 2 First Look on RTX 4090 🔴
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27:: Figuring out the life of a Game Dev 🔴 [Godot 4.2] GAME DEV 🔴 Artifactum
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28:: Hades 2 First Look on RTX 4090 🔴
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29:: Figuring out the life of a Game Dev 🔴 [Godot 4.2] GAME DEV 🔴 Artifactum
07.05.2024 · 01:15:26 ··· Dienstag ··· 03.07.2024 · 17:40:29 ···
30:: [Godot 4.2] GAME DEV 🔴 Artifactum
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31:: [Godot 4.2] GAME DEV 🔴 Artifactum
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32:: Manor Lords First Look on RTX 4090 🔴 Artifactum
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33:: [Godot 4.2] GAME DEV 🔴 Artifactum
27.04.2024 · 01:49:34 ··· Samstag ··· 03.07.2024 · 17:40:29 ···
34:: [Godot 4.2] GAME DEV 🔴 Artifactum
25.04.2024 · 15:20:48 ··· Donnerstag ··· 03.07.2024 · 17:40:29 ···
35:: [Godot 4.2] Artifactum Live Game Dev and Stuff 🔴 🚀 !project
25.04.2024 · 02:16:47 ··· Donnerstag ··· 03.07.2024 · 17:40:29 ···
36:: Godot Game Dev | Finish a Game in a Month | 🔴 Live | #bip #godot #blender #gamedev
21.04.2024 · 22:16:35 ··· Sonntag ··· 28.09.2024 · 19:10:04 ···
37:: Should I get 4090? Chill Late-Night Gaming
09.01.2024 · 23:03:38 ··· Dienstag ··· 03.07.2024 · 17:40:29 ···
38:: Should I get 4090? Chill Late-Night Gaming
09.01.2024 · 23:02:36 ··· Dienstag ··· 03.07.2024 · 17:40:29 ···
39:: Chill Late-Night Gaming
08.01.2024 · 13:46:53 ··· Montag ··· 03.07.2024 · 17:40:29 ···
40:: Late-Night Therapeutics and Research
01.12.2023 · 13:25:14 ··· Freitag ··· 03.07.2024 · 17:40:29 ···
41:: Planned Updates to Personal Blog Website (Next.js version 14) & Other Channel Updates
08.11.2023 · 14:53:38 ··· MiTTwoch ··· 16.11.2024 · 19:04:44 ···
42:: var vs let & Scope - Learn JavaScript Basics by Following freeCodeCamp Curriculum 9 of 113
23.06.2023 · 17:00:16 ··· Freitag ··· 03.07.2024 · 17:40:29 ···
43:: Case Sensitivity - Learn JavaScript Basics by Following freeCodeCamp Curriculum 8 of 113
22.06.2023 · 17:00:40 ··· Donnerstag ··· 03.07.2024 · 17:40:29 ···
44:: String vs Number - Learn JavaScript Basics (by Following freeCodeCamp Curriculum) #7 of 113
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