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10. Frozen Throne - Legacy of the Damned - A Symphony of Frost and Flame

· 17.05.2023 · 03:13:35 ··· MiTTwoch ⭐ 0 🎬 0 📺 The Hot TOG
SUMMARY

This is it, the final boss battle, full to the brim with enemies and being put in a race against 2 full forces of overpowered naga and an impregnable fortress of blood elves... this will be the hardest scenario.

Begin by claiming the base at the south and use the items given, that can spread blight, so you can construct more key buildings (e.g. ziggurats, crypts and graveyard), other than just a haunted gold mine and a necropolis, to speed up your development.

(Note: you need to be as quick as possible, since your enemies will only get stronger as the battle drags on and not even the full production of 4 gold mines and 12 slaughterhouses can keep up with them; I tried going for full conquest in my first attempt, but blue's production is immense. The battle will seem pretty easy at the beginning, but make no mistake, the longer you take to challenge blue to the central gold mines, the more you'll find yourself hard pressed by massive army after massive army, till you're overrun.)

Next, build a bunch of defenses on this base then focus on full upgrades (especially for melee units) and churn out an army, with which to challenge Illidan's once he attempts to lay claim to the southern obelisk (let him kill the wraiths first, so his army will be a bit weaker when you move in to clash with him).

With the southern obelisk clear, move acolytes into the area, claim its gold mine and fill the place to the brim with towers (literally, all buildable terrain should be occupied, since teal's and blue's attacks will not budge to anything less than overwhelming firepower).

(Note: beware of Vashj's tornado spell, it can do tremendous damage to buildings. It can be cut off instantly through Anub'Arak's spine thing skill.)

Next, wait for your coffers to fill up once more, then go attack the western obelisk which by now should've been captured by Illidan. You'll need another full force to expell all naga presence in the area (basically any holding blue has will require nothing short of a mass of abominations and/or skeletons to properly challenge).
After the way is clear, claim that gold mine as well and erect another monstrous fortification in the area to defend the place. Red will be knocking this door, so be sure to train some crypt fiends for when it brings those lousy dragonhawks.

With 3 gold mines under your control, you should be able to afford to stay in low upkeep for long periods of time. Such strong force will be needed to be able to defend the obelisks you control (move back and forth, between the southern and western obelisks, to assist your defenses as needed).

By now, your deforestation efforts should also have cleared a large chunk of the forest that surrounds your initial base, use that space (which is well protected by your defenses) to erect a LOT of production buildings. You'll need such industrial quantities of undead t, to be able to keep up with all 3 players at once (shades can prove useful in offering early warning).

With your factories able to hammer and stitch together entire armies of undead horrors in minutes (making you better able to parry incoming attacks), go onto the offensive once more and clear the eastern obelisk of all defenders. If you have the resources, fortify it as well and lay claim to its gold mine.
If successful, blue will be cut off from much of its income which will slow its powerful attacks down considerably, giving you some respite to focus on fending teal and red off, as well as resume building up your coffers with a bit less fear of having large columns of naga bearing down on your new/existing gold mines, every so often.

From here on, it'll be a matter of going back into a full defensive stance to gather your strength once more, brushing off further attacks from teal and red, then going for the final obelisk with full force armies.
This base in particular will be tough as nails and there really isn't any space to build field fortifications, so you'll have to rely solely on massive assaults to overcome the naga armies (had to attack it twice, for it to yield to me for those precious 30 seconds to activate the obelisk).

Mass abominations, banshee's possession skill, necromancers' skeletons, Anub'Arak's beetles and Arthas' "raise dead" ability will probably be your best weapons to drive blue out of the area... at least for long enough for Arthas to activate the obelisk and to ultimate victory!

P.D: I personally don't recommend diverting your resources, forces and attention to go after teal or red (when I could kill teal, I might as well have just won), since the only thing keeping you alive in this scenario is the gold you can manage to extract to parry the endless amount of deadly attacks that will hard press you non-stop. You'll most likely than not end up being starved of resources, before you get a chance at properly overwhelming base after base.

To go for full conquest, you'll need to be a LOT more powerful than what is needed to claim all 4 obelisks.

· 17.05.2023 · 03:13:35 ··· MiTTwoch
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